Difference between revisions of "User:Ivan/Hidden"
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=== Herdin === | === Herdin === | ||
− | + | 20-55 cat<BR> | |
− | + | 55-70 sheep<BR> | |
− | + | 70-95 horse<BR> | |
− | + | 95-100 wolf<BR> | |
=== Lumberjacking === | === Lumberjacking === | ||
0-20 fields<BR> | 0-20 fields<BR> | ||
− | 20-40 normal | + | 20-40 normal<BR> |
− | 40-55 Willow, Walnut | + | 40-55 Willow, Walnut<BR> |
− | 55-65 Oak | + | 55-65 Oak<BR> |
− | 65-80 apple, pear, peach, banana | + | 65-80 apple, pear, peach, banana<BR> |
− | 80-90 o'hii, banana | + | 80-90 o'hii, banana<BR> |
− | 90-100 o'hii | + | 90-100 o'hii<BR> |
=== Healing Guide === | === Healing Guide === | ||
− | Vendor train to 20 | + | Vendor train to 20<BR> |
− | 20-30 Hunt monsters and heal when injured | + | 20-30 Hunt monsters and heal when injured<BR> |
− | 30-65 Lesser Poisons | + | 30-65 Lesser Poisons<BR> |
− | 65-75 Normal Poisons | + | 65-75 Normal Poisons <BR> |
− | (72-100 Resskilling) | + | (72-100 Resskilling)<BR> |
− | 78-85 Greater Poisons | + | 78-85 Greater Poisons<BR> |
− | 85-90 Deadlier Poisons/anaconda/serpent | + | 85-90 Deadlier Poisons/anaconda/serpent<BR> |
− | 90-GM Poisons/anaconda/serpent | + | 90-GM Poisons/anaconda/serpent<BR> |
=== Detect hidden === | === Detect hidden === | ||
Line 37: | Line 37: | ||
=== Tinkering === | === Tinkering === | ||
− | 30-35 - Clay vases 10 clay ingots | + | 30-35 - Clay vases 10 clay ingots<BR> |
− | 35-50 Glass bottles, Goblets, Large Vases (2 glass) | + | 35-50 Glass bottles, Goblets, Large Vases (2 glass)<BR> |
− | 50-60 Lockpicks | + | 50-60 Lockpicks<BR> |
− | 60-65 Pen and Ink, scrolls | + | 60-65 Pen and Ink, scrolls<BR> |
− | 60-75 pen and ink / scroll | + | 60-75 pen and ink / scroll<BR> |
− | 75-95 obsidian | + | 75-95 obsidian<BR> |
− | 95-100 obsidian / silverware | + | 95-100 obsidian / silverware<BR> |
=== Lockpicking === | === Lockpicking === | ||
− | 20-30 – Despise Level 1 | + | 20-30 – Despise Level 1<BR> |
− | 30-40 – Try those chests in Yew forest | + | 30-40 – Try those chests in Yew forest<BR> |
− | 40-50 – Maybe try those chests on first level of Covetous and Despise 2 | + | 40-50 – Maybe try those chests on first level of Covetous and Despise 2<BR> |
− | 50-65 – Despise 3 | + | 50-65 – Despise 3 <BR> |
− | 65-70 Covetous 2 and 3. | + | 65-70 Covetous 2 and 3.<BR> |
=== Blacksmithy === | === Blacksmithy === | ||
− | 0-20: Vendor Train | + | 0-20: Vendor Train<BR> |
− | 20-25: Ringmail Gloves | + | 20-25: Ringmail Gloves<BR> |
− | 25-30: RIngmail Coif | + | 25-30: RIngmail Coif<BR> |
− | 30-35: RIngmail Arms | + | 30-35: RIngmail Arms<BR> |
− | 35-40: Ringmail Leggings | + | 35-40: Ringmail Leggings<BR> |
− | 40-45: RIngmail Tunic | + | 40-45: RIngmail Tunic<BR> |
− | 45-50: Chainmail Gloves | + | 45-50: Chainmail Gloves<BR> |
− | 50-53: Chainmail Coif | + | 50-53: Chainmail Coif<BR> |
− | 53-57: Chainmail Leggings | + | 53-57: Chainmail Leggings<BR> |
− | 57-65: Chainmail Tunic | + | 57-65: Chainmail Tunic<BR> |
− | 65-70: Plate helm | + | 65-70: Plate helm<BR> |
− | 70-75: Viking Sword | + | 70-75: Viking Sword<BR> |
− | 75-80: Platemail Gorget | + | 75-80: Platemail Gorget<BR> |
− | 80-86: Platemail Arms | + | 80-86: Platemail Arms<BR> |
− | 86-93: Platemail Leggings | + | 86-93: Platemail Leggings<BR> |
− | 93-100: Platemail | + | 93-100: Platemail<BR> |
=== ANIMAL LORE === | === ANIMAL LORE === | ||
− | 20 - 30 = Cow/llama horse | + | 20 - 30 = Cow/llama horse<BR> |
− | 30 – 40 = Horse | + | 30 – 40 = Horse<BR> |
− | 40 – 50 = Forest ostard | + | 40 – 50 = Forest ostard<BR> |
− | 50 - 60 = Shaboolie warhorse/giant serpent | + | 50 - 60 = Shaboolie warhorse/giant serpent<BR> |
− | 60 – 70 = Praetorian war ostard/frost wolf | + | 60 – 70 = Praetorian war ostard/frost wolf<BR> |
− | 70 - 80 = Drake | + | 70 - 80 = Drake<BR> |
− | 80 - 91 = Frost Drake | + | 80 - 91 = Frost Drake<BR> |
− | 91 - 100 = Unicorn/Dragon/Phoenix | + | 91 - 100 = Unicorn/Dragon/Phoenix<BR> |
− | 20 - 30 = cow | + | 20 - 30 = cow<BR> |
− | 30 – 40 = wildboar | + | 30 – 40 = wildboar<BR> |
− | 40 – 50 = brown horse (horse) | + | 40 – 50 = brown horse (horse)<BR> |
− | 50 - 60 = white horse (horse3) | + | 50 - 60 = white horse (horse3)<BR> |
− | 60 – 70 = forest ostard | + | 60 – 70 = forest ostard<BR> |
− | 70 - 80 = war ostard -> frenzied ostard -> drake | + | 70 - 80 = war ostard -> frenzied ostard -> drake<BR> |
− | 80 - 91 = frost drake | + | 80 - 91 = frost drake<BR> |
− | 91 - 100 = nightmare | + | 91 - 100 = nightmare<BR> |
− | 20 - 30------------cow/llama/ horse | + | 20 - 30------------cow/llama/ horse<BR> |
− | 30 - 50------------horse (any horse) | + | 30 - 50------------horse (any horse)<BR> |
− | 50 - 60------------warhorse/giant serpent/mountain ostard | + | 50 - 60------------warhorse/giant serpent/mountain ostard<BR> |
− | 60 - 65------------war ostard | + | 60 - 65------------war ostard<BR> |
− | 70 - 80------------drake | + | 70 - 80------------drake<BR> |
− | 80 - 85------------frost drake | + | 80 - 85------------frost drake<BR> |
− | 85 -100------------unicorn/dragon/frost drake | + | 85 -100------------unicorn/dragon/frost drake<BR> |
=== MAGERY === | === MAGERY === | ||
− | 0-20 buy from mage vendor | + | 0-20 buy from mage vendor<BR> |
− | 20-30 harm | + | 20-30 harm<BR> |
− | 30-45 poison | + | 30-45 poison<BR> |
− | 45-55 lightning | + | 45-55 lightning<BR> |
− | 55-65 paralyze | + | 55-65 paralyze<BR> |
− | 65-75 energy bolt | + | 65-75 energy bolt<BR> |
− | 75-85 flamestrike | + | 75-85 flamestrike<BR> |
− | 85-100 resurrection | + | 85-100 resurrection<BR> |
=== MINING === | === MINING === | ||
− | 20 - 40 Sand | + | 20 - 40 Sand<BR> |
− | 40 Verite | + | 40 Verite<BR> |
− | 45 Syntian | + | 45 Syntian<BR> |
− | 50 Azurite | + | 50 Azurite<BR> |
− | 50 Executor | + | 50 Executor<BR> |
− | 50 Radlius | + | 50 Radlius<BR> |
− | 55 Aughlite | + | 55 Aughlite<BR> |
− | 60 Spirit Stone | + | 60 Spirit Stone<BR> |
− | 65 Devils Claw | + | 65 Devils Claw<BR> |
− | 68 Silver | + | 68 Silver<BR> |
− | 70 Shadow | + | 70 Shadow<BR> |
− | 75 Gloom | + | 75 Gloom<BR> |
− | 75 Lunar | + | 75 Lunar<BR> |
− | 79 Devils Tooth | + | 79 Devils Tooth<BR> |
− | 83 Pyrite | + | 83 Pyrite<BR> |
− | 85 Solar | + | 85 Solar<BR> |
− | 87 Agapite | + | 87 Agapite<BR> |
− | 90 Malachite | + | 90 Malachite<BR> |
− | 92 Kryztal | + | 92 Kryztal<BR> |
− | 95 Gold | + | 95 Gold<BR> |
− | 95 Royal | + | 95 Royal<BR> |
− | 97 Startear | + | 97 Startear<BR> |
− | 98 Daemonspine | + | 98 Daemonspine<BR> |
− | 100 Snograz | + | 100 Snograz<BR> |
− | 0 – 20 Vendor Train | + | 0 – 20 Vendor Train<BR> |
− | 20 – 40 Sand, Normal Mountains | + | 20 – 40 Sand, Normal Mountains<BR> |
− | 40 – 50 Verite | + | 40 – 50 Verite<BR> |
− | 50 – 60 Azurite, Executor, Syntian | + | 50 – 60 Azurite, Executor, Syntian<BR> |
− | 60 – 70 Spirit Stone, Aughlite, Radlius, Azurite | + | 60 – 70 Spirit Stone, Aughlite, Radlius, Azurite<BR> |
− | 70 – 80 Devil’s Claw, Devil’s Tooth, Spirit Stone | + | 70 – 80 Devil’s Claw, Devil’s Tooth, Spirit Stone<BR> |
− | 80 – 90 Malachite, Kryzstal | + | 80 – 90 Malachite, Kryzstal<BR> |
− | 90 – 100 Gold, Startear, Daemon Spine, Kryzstal | + | 90 – 100 Gold, Startear, Daemon Spine, Kryzstal<BR> |
=== ALCHEMY === | === ALCHEMY === | ||
− | 50 - 55 Lesser Poison/Normal Cure | + | 50 - 55 Lesser Poison/Normal Cure<BR> |
− | 55 - 60 Normal Cure | + | 55 - 60 Normal Cure<BR> |
− | 60 - 65 Normal Cure/Normal Heal/Normal Poison | + | 60 - 65 Normal Cure/Normal Heal/Normal Poison<BR> |
− | 65 - 75 Normal Poison | + | 65 - 75 Normal Poison<BR> |
− | 75 - 80 Normal Poison/Greater Cure | + | 75 - 80 Normal Poison/Greater Cure<BR> |
− | 80 - 85 Greater Cure | + | 80 - 85 Greater Cure<BR> |
− | 85 - 90 Greater Heal | + | 85 - 90 Greater Heal<BR> |
− | 90 - 100 Greater Heal/Greater Poison | + | 90 - 100 Greater Heal/Greater Poison<BR> |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
+ | 50-53 lesser poison/lesser cures<BR> | ||
+ | 53-60 normal cure<BR> | ||
+ | 60-70 normal heals/ normal cures<BR> | ||
+ | 70-80 lesser vampires, clumbsies & greater strength<BR> | ||
+ | 80-85 greater cures<BR> | ||
+ | 85-90 greater heals<BR> | ||
+ | 90-95 greater heals<BR> | ||
+ | 95-100 greater poisons<BR> | ||
+ | |||
=== TASTE IDENTIFICATION === | === TASTE IDENTIFICATION === | ||
− | 0 - 20 nightsight | + | 0 - 20 nightsight<BR> |
− | 20 - 35lesser poison | + | 20 - 35lesser poison<BR> |
− | 35 - 40 - 45 normal poison | + | 35 - 40 - 45 normal poison<BR> |
− | 40 - 60 greater poison | + | 40 - 60 greater poison<BR> |
− | 60 - 80 deadly poison | + | 60 - 80 deadly poison<BR> |
− | 80 - 100 plague potion | + | 80 - 100 plague potion<BR> |
− | + | ||
=== ANATOMY === | === ANATOMY === | ||
− | 00 - 20 Vendor train | + | 00 - 20 Vendor train<BR> |
− | 20 – 30 Inn Vendor | + | 20 – 30 Inn Vendor<BR> |
− | 30 – 40 Banker | + | 30 – 40 Banker<BR> |
− | 40 – 55 Blacksmith Gm / Bard GM | + | 40 – 55 Blacksmith Gm / Bard GM<BR> |
− | 55 – 70 Alchemist GM / Brown horse / Bard GM | + | 55 – 70 Alchemist GM / Brown horse / Bard GM<BR> |
− | 70 – 80 Gambler | + | 70 – 80 Gambler <BR> |
− | 80 – 90 Foot Guard | + | 80 – 90 Foot Guard<BR> |
− | 90 – 95 Virtue Guard | + | 90 – 95 Virtue Guard<BR> |
− | 95 - 100 Emissery / Virtue Guard | + | 95 - 100 Emissery / Virtue Guard<BR> |
=== EVALUATING INTELLIGENCE === | === EVALUATING INTELLIGENCE === | ||
− | 0-20 = Vendor train/target self | + | 0-20 = Vendor train/target self<BR> |
− | 20-40 = Target self | + | 20-40 = Target self<BR> |
− | 40 - 55 = Harry the handyman in Britain, next to healer (avarage intelligence) | + | 40 - 55 = Harry the handyman in Britain, next to healer (avarage intelligence)<BR> |
− | 55 - 60 = Mage guildmaster in Britain (rather bright) | + | 55 - 60 = Mage guildmaster in Britain (rather bright)<BR> |
− | 60 - 63 = Blessed Mage guildmaster in Britain (rather bright) | + | 60 - 63 = Blessed Mage guildmaster in Britain (rather bright)<BR> |
− | 63 - 75 = Alchemist guildmaster in Britain Adventurer guildmaster house, downstairs (extremely intelligent) | + | 63 - 75 = Alchemist guildmaster in Britain Adventurer guildmaster house, downstairs (extremely intelligent)<BR> |
− | 75 -86 = Healer (extremely intelligent) | + | 75 -86 = Healer (extremely intelligent)<BR> |
− | 86-100 = Adventurer guildmaster | + | 86-100 = Adventurer guildmaster<BR> |
− | 20 - 35 : Yourself | + | 20 - 35 : Yourself <BR> |
− | 35 - 50 : Bless yourself | + | 35 - 50 : Bless yourself <BR> |
− | 50 - 60 : Banker | + | 50 - 60 : Banker <BR> |
− | 60 - 65 : Mage GM | + | 60 - 65 : Mage GM <BR> |
− | 65 - 70 : Mage GM (blessed) | + | 65 - 70 : Mage GM (blessed)<BR> |
− | 70 - 80 : Healer | + | 70 - 80 : Healer <BR> |
− | 80 - 90 : Blessed healer | + | 80 - 90 : Blessed healer <BR> |
− | 90 - GM : Adventure guild GM | + | 90 - GM : Adventure guild GM<BR> |
=== DISCORDANCE / Enticement / Leadership === | === DISCORDANCE / Enticement / Leadership === | ||
− | 0-20 = Vendor train | + | 0-20 = Vendor train<BR> |
− | 20-35 = Sheep | + | 20-35 = Sheep<BR> |
− | 35-41 = Great hart | + | 35-41 = Great hart<BR> |
− | 41-61 = Black bear | + | 41-61 = Black bear<BR> |
− | 62-65 = Cave bear or Ursa | + | 62-65 = Cave bear or Ursa<BR> |
− | 65-75 = Shaboolie Warhorse | + | 65-75 = Shaboolie Warhorse<BR> |
− | 75-90 = Praetorian Warostard | + | 75-90 = Praetorian Warostard<BR> |
− | 90-100 = Etheral Horse | + | 90-100 = Etheral Horse<BR> |
− | + | ||
− | 20 - 23: Starling | + | 20 - 23: Starling<BR> |
− | 23 - 24: Woodpecker | + | 23 - 24: Woodpecker<BR> |
− | 24 - 27: Kingfisher | + | 24 - 27: Kingfisher<BR> |
− | 27 - 35: Deer, sheep or chicken | + | 27 - 35: Deer, sheep or chicken<BR> |
− | 35 - 41: Great hart | + | 35 - 41: Great hart<BR> |
− | 41 - 60: Black bear | + | 41 - 60: Black bear<BR> |
− | 60 - 70: Polar Bear/Cave bear/Ursa | + | 60 - 70: Polar Bear/Cave bear/Ursa<BR> |
− | 70 - 80: Shabooli warhorse | + | 70 - 80: Shabooli warhorse<BR> |
− | 80 - 85: Serpent | + | 80 - 85: Serpent<BR> |
− | 85 - 90: Rock lizard | + | 85 - 90: Rock lizard<BR> |
− | 90 - 95: Ethereal Lama | + | 90 - 95: Ethereal Lama<BR> |
− | 95 - 100: Ethereal Horse | + | 95 - 100: Ethereal Horse<BR> |
=== VETERINARY === | === VETERINARY === | ||
− | 0-20 dog | + | 0-20 dog<BR> |
− | 20-40 Cow | + | 20-40 Cow<BR> |
− | 40-50 Llama | + | 40-50 Llama<BR> |
− | 50-60 Horse | + | 50-60 Horse<BR> |
− | 60-70 Bull | + | 60-70 Bull<BR> |
− | 70-80 Desert ostard / drake | + | 70-80 Desert ostard / drake<BR> |
− | 80-90 Swamp ostard / frost drake / Frenzied ostard | + | 80-90 Swamp ostard / frost drake / Frenzied ostard<BR> |
− | 90-100 Lava ostard / nightmare | + | 90-100 Lava ostard / nightmare<BR> |
− | 20-40 cow | + | 20-40 cow<BR> |
− | 40-50 mongbat | + | 40-50 mongbat<BR> |
− | 50-56 horse | + | 50-56 horse<BR> |
− | 56-65 bull | + | 56-65 bull<BR> |
− | 65- 70 black bear | + | 65- 70 black bear<BR> |
− | 70-75 desert ostard | + | 70-75 desert ostard<BR> |
− | 75-100 Drake, Frost drake, Nightmare | + | 75-100 Drake, Frost drake, Nightmare<BR> |
=== RESISTING SPELLS === | === RESISTING SPELLS === | ||
− | Tip: Energy resist gear helps a lot. | + | Tip: Energy resist gear helps a lot.<BR> |
− | + | <BR> | |
− | 0-70 Master of the wind / Brethen / Meer herbalist | + | 0-70 Master of the wind / Brethen / Meer herbalist<BR> |
− | 70-100 ice elementals / shabool warlock | + | 70-100 ice elementals / shabool warlock<BR> |
− | 90-100 Daemons (in somecases people get bored with ice elementals) | + | 90-100 Daemons (in somecases people get bored with ice elementals)<BR> |
=== CARPENTRY === | === CARPENTRY === | ||
− | 20-30 Whatever.. axles? Torches? Kindlings? | + | 20-30 Whatever.. axles? Torches? Kindlings?<BR> |
− | 30-40 stools | + | 30-40 stools<BR> |
− | 40-55 kite shields | + | 40-55 kite shields<BR> |
− | 55-70 thrones | + | 55-70 thrones<BR> |
− | 70-75 tables | + | 70-75 tables<BR> |
− | 75-100 runes | + | 75-100 runes<BR> |
− | + | ||
=== MEDITATION === | === MEDITATION === | ||
− | under 40 - Britain healer's altar (keep sacrificing mana, don't meditate while doing it) | + | under 40 - Britain healer's altar (keep sacrificing mana, don't meditate while doing it) <BR> |
− | 40-55 Lux Emanio Plebis | + | 40-55 Lux Emanio Plebis <BR> |
− | 55-63 Fortuno Aetas | + | 55-63 Fortuno Aetas <BR> |
− | 63-70 Ligo Quaedam Confuto (tell your horse to stay and target it) | + | 63-70 Ligo Quaedam Confuto (tell your horse to stay and target it) <BR> |
− | 70-82 Emoveo Incompositus (target self) | + | 70-82 Emoveo Incompositus (target self) <BR> |
− | 82-88 Itum Fanum Divinus (target self) / untrodden paths | + | 82-88 Itum Fanum Divinus (target self) / untrodden paths<BR> |
− | 88-100 Deus Adservio Fortis (gate, use sigils) | + | 88-100 Deus Adservio Fortis (gate, use sigils)<BR> |
=== Provocation === | === Provocation === | ||
− | 0-20 vendor buy | + | 0-20 vendor buy<BR> |
− | 20-30 sheep | + | 20-30 sheep<BR> |
− | 30-40 cow | + | 30-40 cow<BR> |
− | 40-55 black bear | + | 40-55 black bear<BR> |
− | 55-65 corpser | + | 55-65 corpser<BR> |
− | 65-70 shabooli warhorse | + | 65-70 shabooli warhorse<BR> |
− | 70-80 praetorian warostard | + | 70-80 praetorian warostard<BR> |
− | 80-90 rock lizard | + | 80-90 rock lizard<BR> |
− | 90-100 etheral horse | + | 90-100 etheral horse<BR> |
=== Tailoring === | === Tailoring === | ||
− | 0-20 : buy from vendor | + | 0-20 : buy from vendor<BR> |
− | 20-30 : hat | + | 20-30 : hat<BR> |
− | 30-50 : body sash / half apron | + | 30-50 : body sash / half apron<BR> |
− | 50-65 : half apron / full apron | + | 50-65 : half apron / full apron<BR> |
− | 65-70 : kilt | + | 65-70 : kilt<BR> |
− | 70-75 : cloak | + | 70-75 : cloak<BR> |
− | 75-85 : mage robe | + | 75-85 : mage robe<BR> |
− | 85-92 : druid robe | + | 85-92 : druid robe<BR> |
− | 90-100 : necro robe/priest robe/banner deeds | + | 90-100 : necro robe/priest robe/banner deeds<BR> |
Revision as of 19:31, 17 March 2016
Contents
- 1 Herdin
- 2 Lumberjacking
- 3 Healing Guide
- 4 Detect hidden
- 5 Hiding
- 6 Tinkering
- 7 Lockpicking
- 8 Blacksmithy
- 9 ANIMAL LORE
- 10 MAGERY
- 11 MINING
- 12 ALCHEMY
- 13 TASTE IDENTIFICATION
- 14 ANATOMY
- 15 EVALUATING INTELLIGENCE
- 16 DISCORDANCE / Enticement / Leadership
- 17 VETERINARY
- 18 RESISTING SPELLS
- 19 CARPENTRY
- 20 MEDITATION
- 21 Provocation
- 22 Tailoring
Herdin
20-55 cat
55-70 sheep
70-95 horse
95-100 wolf
Lumberjacking
0-20 fields
20-40 normal
40-55 Willow, Walnut
55-65 Oak
65-80 apple, pear, peach, banana
80-90 o'hii, banana
90-100 o'hii
Healing Guide
Vendor train to 20
20-30 Hunt monsters and heal when injured
30-65 Lesser Poisons
65-75 Normal Poisons
(72-100 Resskilling)
78-85 Greater Poisons
85-90 Deadlier Poisons/anaconda/serpent
90-GM Poisons/anaconda/serpent
Someone with +-10% hiding skill from your detect.
Hiding
skill : 10 - 2 (amount of people/pets around)
Tinkering
30-35 - Clay vases 10 clay ingots
35-50 Glass bottles, Goblets, Large Vases (2 glass)
50-60 Lockpicks
60-65 Pen and Ink, scrolls
60-75 pen and ink / scroll
75-95 obsidian
95-100 obsidian / silverware
Lockpicking
20-30 – Despise Level 1
30-40 – Try those chests in Yew forest
40-50 – Maybe try those chests on first level of Covetous and Despise 2
50-65 – Despise 3
65-70 Covetous 2 and 3.
Blacksmithy
0-20: Vendor Train
20-25: Ringmail Gloves
25-30: RIngmail Coif
30-35: RIngmail Arms
35-40: Ringmail Leggings
40-45: RIngmail Tunic
45-50: Chainmail Gloves
50-53: Chainmail Coif
53-57: Chainmail Leggings
57-65: Chainmail Tunic
65-70: Plate helm
70-75: Viking Sword
75-80: Platemail Gorget
80-86: Platemail Arms
86-93: Platemail Leggings
93-100: Platemail
ANIMAL LORE
20 - 30 = Cow/llama horse
30 – 40 = Horse
40 – 50 = Forest ostard
50 - 60 = Shaboolie warhorse/giant serpent
60 – 70 = Praetorian war ostard/frost wolf
70 - 80 = Drake
80 - 91 = Frost Drake
91 - 100 = Unicorn/Dragon/Phoenix
20 - 30 = cow
30 – 40 = wildboar
40 – 50 = brown horse (horse)
50 - 60 = white horse (horse3)
60 – 70 = forest ostard
70 - 80 = war ostard -> frenzied ostard -> drake
80 - 91 = frost drake
91 - 100 = nightmare
20 - 30------------cow/llama/ horse
30 - 50------------horse (any horse)
50 - 60------------warhorse/giant serpent/mountain ostard
60 - 65------------war ostard
70 - 80------------drake
80 - 85------------frost drake
85 -100------------unicorn/dragon/frost drake
MAGERY
0-20 buy from mage vendor
20-30 harm
30-45 poison
45-55 lightning
55-65 paralyze
65-75 energy bolt
75-85 flamestrike
85-100 resurrection
MINING
20 - 40 Sand
40 Verite
45 Syntian
50 Azurite
50 Executor
50 Radlius
55 Aughlite
60 Spirit Stone
65 Devils Claw
68 Silver
70 Shadow
75 Gloom
75 Lunar
79 Devils Tooth
83 Pyrite
85 Solar
87 Agapite
90 Malachite
92 Kryztal
95 Gold
95 Royal
97 Startear
98 Daemonspine
100 Snograz
0 – 20 Vendor Train
20 – 40 Sand, Normal Mountains
40 – 50 Verite
50 – 60 Azurite, Executor, Syntian
60 – 70 Spirit Stone, Aughlite, Radlius, Azurite
70 – 80 Devil’s Claw, Devil’s Tooth, Spirit Stone
80 – 90 Malachite, Kryzstal
90 – 100 Gold, Startear, Daemon Spine, Kryzstal
ALCHEMY
50 - 55 Lesser Poison/Normal Cure
55 - 60 Normal Cure
60 - 65 Normal Cure/Normal Heal/Normal Poison
65 - 75 Normal Poison
75 - 80 Normal Poison/Greater Cure
80 - 85 Greater Cure
85 - 90 Greater Heal
90 - 100 Greater Heal/Greater Poison
50-53 lesser poison/lesser cures
53-60 normal cure
60-70 normal heals/ normal cures
70-80 lesser vampires, clumbsies & greater strength
80-85 greater cures
85-90 greater heals
90-95 greater heals
95-100 greater poisons
TASTE IDENTIFICATION
0 - 20 nightsight
20 - 35lesser poison
35 - 40 - 45 normal poison
40 - 60 greater poison
60 - 80 deadly poison
80 - 100 plague potion
ANATOMY
00 - 20 Vendor train
20 – 30 Inn Vendor
30 – 40 Banker
40 – 55 Blacksmith Gm / Bard GM
55 – 70 Alchemist GM / Brown horse / Bard GM
70 – 80 Gambler
80 – 90 Foot Guard
90 – 95 Virtue Guard
95 - 100 Emissery / Virtue Guard
EVALUATING INTELLIGENCE
0-20 = Vendor train/target self
20-40 = Target self
40 - 55 = Harry the handyman in Britain, next to healer (avarage intelligence)
55 - 60 = Mage guildmaster in Britain (rather bright)
60 - 63 = Blessed Mage guildmaster in Britain (rather bright)
63 - 75 = Alchemist guildmaster in Britain Adventurer guildmaster house, downstairs (extremely intelligent)
75 -86 = Healer (extremely intelligent)
86-100 = Adventurer guildmaster
20 - 35 : Yourself
35 - 50 : Bless yourself
50 - 60 : Banker
60 - 65 : Mage GM
65 - 70 : Mage GM (blessed)
70 - 80 : Healer
80 - 90 : Blessed healer
90 - GM : Adventure guild GM
DISCORDANCE / Enticement / Leadership
0-20 = Vendor train
20-35 = Sheep
35-41 = Great hart
41-61 = Black bear
62-65 = Cave bear or Ursa
65-75 = Shaboolie Warhorse
75-90 = Praetorian Warostard
90-100 = Etheral Horse
20 - 23: Starling
23 - 24: Woodpecker
24 - 27: Kingfisher
27 - 35: Deer, sheep or chicken
35 - 41: Great hart
41 - 60: Black bear
60 - 70: Polar Bear/Cave bear/Ursa
70 - 80: Shabooli warhorse
80 - 85: Serpent
85 - 90: Rock lizard
90 - 95: Ethereal Lama
95 - 100: Ethereal Horse
VETERINARY
0-20 dog
20-40 Cow
40-50 Llama
50-60 Horse
60-70 Bull
70-80 Desert ostard / drake
80-90 Swamp ostard / frost drake / Frenzied ostard
90-100 Lava ostard / nightmare
20-40 cow
40-50 mongbat
50-56 horse
56-65 bull
65- 70 black bear
70-75 desert ostard
75-100 Drake, Frost drake, Nightmare
RESISTING SPELLS
Tip: Energy resist gear helps a lot.
0-70 Master of the wind / Brethen / Meer herbalist
70-100 ice elementals / shabool warlock
90-100 Daemons (in somecases people get bored with ice elementals)
CARPENTRY
20-30 Whatever.. axles? Torches? Kindlings?
30-40 stools
40-55 kite shields
55-70 thrones
70-75 tables
75-100 runes
MEDITATION
under 40 - Britain healer's altar (keep sacrificing mana, don't meditate while doing it)
40-55 Lux Emanio Plebis
55-63 Fortuno Aetas
63-70 Ligo Quaedam Confuto (tell your horse to stay and target it)
70-82 Emoveo Incompositus (target self)
82-88 Itum Fanum Divinus (target self) / untrodden paths
88-100 Deus Adservio Fortis (gate, use sigils)
Provocation
0-20 vendor buy
20-30 sheep
30-40 cow
40-55 black bear
55-65 corpser
65-70 shabooli warhorse
70-80 praetorian warostard
80-90 rock lizard
90-100 etheral horse
Tailoring
0-20 : buy from vendor
20-30 : hat
30-50 : body sash / half apron
50-65 : half apron / full apron
65-70 : kilt
70-75 : cloak
75-85 : mage robe
85-92 : druid robe
90-100 : necro robe/priest robe/banner deeds