Difference between revisions of "Fire"
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Fire dungeon is filled with undead monsters, minotaurs, praetorians and shadow mens. Largest of the monsters that come across fire dungeon are Fire giants and Fire fiends. In the end of the dungeon at third level there is Balron. | Fire dungeon is filled with undead monsters, minotaurs, praetorians and shadow mens. Largest of the monsters that come across fire dungeon are Fire giants and Fire fiends. In the end of the dungeon at third level there is Balron. | ||
− | First Level of the dungeon has two spots that are meant to stop your advance, first one are drunken praetorian guardsmen who do not let anyone pass... Except their lords Duffy and Elkus. Soon after passing them and killing again loads of monsters you hit locked doors, you have to go back to the small houses near the bridge, from the western house you'll find a lever that will open the door. Otherside of the door in the wall there is also a lever that will open another one of the doors. | + | First Level of the dungeon has two spots that are meant to stop your advance, first one are drunken praetorian guardsmen who do not let anyone pass... Except their lords Duffy and Elkus. Soon after passing them and killing again loads of monsters you hit locked doors, you have to go back to the small houses near the bridge, from the western house you'll find a lever that will open the door. Otherside of the door in the wall there is also a lever that will open another one of the doors. (Bridge guardians are currently disabled and the wall/door blocking your way has been removed) |
South of the second level there is a teleporter that will allow you to make your way to the second part of the level, after that teleporter there is no way back except going forward! | South of the second level there is a teleporter that will allow you to make your way to the second part of the level, after that teleporter there is no way back except going forward! | ||
− | <FONT COLOR="#ff0000">Lever system in second level was fixed and small rooms in different parts of the level hold the levers to get to next level. Order of the levers is north west -> south west -> east south and the room from which to progress to next level is between the last two levers. | + | '''<FONT COLOR="#ff0000">Lever system in second level was fixed and small rooms in different parts of the level hold the levers to get to next level. Order of the levers is north west -> south west -> east south and the room from which to progress to next level is between the last two levers. |
− | Levers deal huge amounts of damage and can poison you, so it is not recommended without atleast 140str and 85 healing to pull those levers.</FONT> | + | Levers deal huge amounts of damage and can poison you, so it is not recommended without atleast 140str and 85 healing to pull those levers.</FONT>''' |
== Dungeon map == | == Dungeon map == |
Latest revision as of 16:17, 17 March 2016
Fire dungeon is filled with undead monsters, minotaurs, praetorians and shadow mens. Largest of the monsters that come across fire dungeon are Fire giants and Fire fiends. In the end of the dungeon at third level there is Balron.
First Level of the dungeon has two spots that are meant to stop your advance, first one are drunken praetorian guardsmen who do not let anyone pass... Except their lords Duffy and Elkus. Soon after passing them and killing again loads of monsters you hit locked doors, you have to go back to the small houses near the bridge, from the western house you'll find a lever that will open the door. Otherside of the door in the wall there is also a lever that will open another one of the doors. (Bridge guardians are currently disabled and the wall/door blocking your way has been removed)
South of the second level there is a teleporter that will allow you to make your way to the second part of the level, after that teleporter there is no way back except going forward!
Lever system in second level was fixed and small rooms in different parts of the level hold the levers to get to next level. Order of the levers is north west -> south west -> east south and the room from which to progress to next level is between the last two levers.
Levers deal huge amounts of damage and can poison you, so it is not recommended without atleast 140str and 85 healing to pull those levers.