User:Ivan/Hidden
From Pangaea Wiki
Contents
- 1 HERDING
- 2 LUMBERJACKING
- 3 HEALING
- 4 DETECT HIDDEN
- 5 HIDING
- 6 TINKERING
- 7 LOCKPICKING
- 8 BLACKSMITHY
- 9 ANIMAL LORE
- 10 MAGERY
- 11 MINING
- 12 ALCHEMY
- 13 TASTE IDENTIFICATION
- 14 ANATOMY
- 15 EVALUATING INTELLIGENCE
- 16 DISCORDANCE / ENTICEMENT / LEADERSHIP
- 17 VETERINARY
- 18 RESISTING SPELLS
- 19 CARPENTRY
- 20 MEDITATION
- 21 PROVOCATION
- 22 TAILORING
HERDING
- 20-55 cat
- 55-70 sheep
- 70-95 horse
- 95-100 wolf
LUMBERJACKING
- 0-20 fields
- 20-40 normal
- 40-55 Willow, Walnut
- 55-65 Oak
- 65-80 apple, pear, peach, banana
- 80-90 o'hii, banana
- 90-100 o'hii
HEALING
- Vendor train to 20
- 20-30 Hunt monsters and heal when injured
- 30-65 Lesser Poisons
- 65-75 Normal Poisons
- (72-100 Resskilling)
- 78-85 Greater Poisons
- 85-90 Deadlier Poisons/anaconda/serpent
- 90-GM Poisons/anaconda/serpent
DETECT HIDDEN
- Someone with +-10% hiding skill from your detect.
HIDING
- skill / 10 - 2 (amount of people/pets around)
TINKERING
- 30-35 - Clay vases 10 clay ingots
- 35-50 Glass bottles, Goblets, Large Vases (2 glass)
- 50-60 Lockpicks
- 60-65 Pen and Ink, scrolls
- 60-75 pen and ink / scroll
- 75-95 obsidian
- 95-100 obsidian / silverware
LOCKPICKING
- 20-30 – Despise Level 1
- 30-40 – Try those chests in Yew forest
- 40-50 – Maybe try those chests on first level of Covetous and Despise 2
- 50-65 – Despise 3
- 65-70 Covetous 2 and 3.
BLACKSMITHY
- 0-20: Vendor Train
- 20-25: Ringmail Gloves
- 25-30: RIngmail Coif
- 30-35: RIngmail Arms
- 35-40: Ringmail Leggings
- 40-45: RIngmail Tunic
- 45-50: Chainmail Gloves
- 50-53: Chainmail Coif
- 53-57: Chainmail Leggings
- 57-65: Chainmail Tunic
- 65-70: Plate helm
- 70-75: Viking Sword
- 75-80: Platemail Gorget
- 80-86: Platemail Arms
- 86-93: Platemail Leggings
- 93-100: Platemail
ANIMAL LORE
- 20 - 30 = Cow/llama horse
- 30 – 40 = Horse
- 40 – 50 = Forest ostard
- 50 - 60 = Shaboolie warhorse/giant serpent
- 60 – 70 = Praetorian war ostard/frost wolf
- 70 - 80 = Drake
- 80 - 91 = Frost Drake
- 91 - 100 = Unicorn/Dragon/Phoenix
- 20 - 30 = cow
- 30 – 40 = wildboar
- 40 – 50 = brown horse (horse)
- 50 - 60 = white horse (horse3)
- 60 – 70 = forest ostard
- 70 - 80 = war ostard -> frenzied ostard -> drake
- 80 - 91 = frost drake
- 91 - 100 = nightmare
- 20 - 30------------cow/llama/ horse
- 30 - 50------------horse (any horse)
- 50 - 60------------warhorse/giant serpent/mountain ostard
- 60 - 65------------war ostard
- 70 - 80------------drake
- 80 - 85------------frost drake
- 85 -100------------unicorn/dragon/frost drake
MAGERY
- 0-20 buy from mage vendor
- 20-30 harm
- 30-45 poison
- 45-55 lightning
- 55-65 paralyze
- 65-75 energy bolt
- 75-85 flamestrike
- 85-100 resurrection
MINING
- 20 - 40 Sand
- 40 Verite
- 45 Syntian
- 50 Azurite
- 50 Executor
- 50 Radlius
- 55 Aughlite
- 60 Spirit Stone
- 65 Devils Claw
- 68 Silver
- 70 Shadow
- 75 Gloom
- 75 Lunar
- 79 Devils Tooth
- 83 Pyrite
- 85 Solar
- 87 Agapite
- 90 Malachite
- 92 Kryztal
- 95 Gold
- 95 Royal
- 97 Startear
- 98 Daemonspine
- 100 Snograz
- 0 – 20 Vendor Train
- 20 – 40 Sand, Normal Mountains
- 40 – 50 Verite
- 50 – 60 Azurite, Executor, Syntian
- 60 – 70 Spirit Stone, Aughlite, Radlius, Azurite
- 70 – 80 Devil’s Claw, Devil’s Tooth, Spirit Stone
- 80 – 90 Malachite, Kryzstal
- 90 – 100 Gold, Startear, Daemon Spine, Kryzstal
ALCHEMY
- 50 - 55 Lesser Poison/Normal Cure
- 55 - 60 Normal Cure
- 60 - 65 Normal Cure/Normal Heal/Normal Poison
- 65 - 75 Normal Poison
- 75 - 80 Normal Poison/Greater Cure
- 80 - 85 Greater Cure
- 85 - 90 Greater Heal
- 90 - 100 Greater Heal/Greater Poison
- 50-53 lesser poison/lesser cures
- 53-60 normal cure
- 60-70 normal heals/ normal cures
- 70-80 lesser vampires, clumbsies & greater strength
- 80-85 greater cures
- 85-90 greater heals
- 90-95 greater heals
- 95-100 greater poisons
TASTE IDENTIFICATION
- 0 - 20 nightsight
- 20 - 35lesser poison
- 35 - 40 - 45 normal poison
- 40 - 60 greater poison
- 60 - 80 deadly poison
- 80 - 100 plague potion
ANATOMY
- 00 - 20 Vendor train
- 20 – 30 Inn Vendor
- 30 – 40 Banker
- 40 – 55 Blacksmith Gm / Bard GM
- 55 – 70 Alchemist GM / Brown horse / Bard GM
- 70 – 80 Gambler
- 80 – 90 Foot Guard
- 90 – 95 Virtue Guard
- 95 - 100 Emissery / Virtue Guard
EVALUATING INTELLIGENCE
- 0-20 = Vendor train/target self
- 20-40 = Target self
- 40 - 55 = Harry the handyman in Britain, next to healer (avarage intelligence)
- 55 - 60 = Mage guildmaster in Britain (rather bright)
- 60 - 63 = Blessed Mage guildmaster in Britain (rather bright)
- 63 - 75 = Alchemist guildmaster in Britain Adventurer guildmaster house, downstairs (extremely intelligent)
- 75 -86 = Healer (extremely intelligent)
- 86-100 = Adventurer guildmaster
- 20 - 35 : Yourself
- 35 - 50 : Bless yourself
- 50 - 60 : Banker
- 60 - 65 : Mage GM
- 65 - 70 : Mage GM (blessed)
- 70 - 80 : Healer
- 80 - 90 : Blessed healer
- 90 - GM : Adventure guild GM
DISCORDANCE / ENTICEMENT / LEADERSHIP
- 0-20 = Vendor train
- 20-35 = Sheep
- 35-41 = Great hart
- 41-61 = Black bear
- 62-65 = Cave bear or Ursa
- 65-75 = Shaboolie Warhorse
- 75-90 = Praetorian Warostard
- 90-100 = Etheral Horse
- 20 - 23: Starling
- 23 - 24: Woodpecker
- 24 - 27: Kingfisher
- 27 - 35: Deer, sheep or chicken
- 35 - 41: Great hart
- 41 - 60: Black bear
- 60 - 70: Polar Bear/Cave bear/Ursa
- 70 - 80: Shabooli warhorse
- 80 - 85: Serpent
- 85 - 90: Rock lizard
- 90 - 95: Ethereal Lama
- 95 - 100: Ethereal Horse
VETERINARY
- 0-20 dog
- 20-40 Cow
- 40-50 Llama
- 50-60 Horse
- 60-70 Bull
- 70-80 Desert ostard / drake
- 80-90 Swamp ostard / frost drake / Frenzied ostard
- 90-100 Lava ostard / nightmare
- 20-40 cow
- 40-50 mongbat
- 50-56 horse
- 56-65 bull
- 65- 70 black bear
- 70-75 desert ostard
- 75-100 Drake, Frost drake, Nightmare
RESISTING SPELLS
Tip: Energy resist gear helps a lot.
- 0-70 Master of the wind / Brethen / Meer herbalist
- 70-100 ice elementals / shabool warlock
- 90-100 Daemons (in somecases people get bored with ice elementals)
CARPENTRY
- 20-30 Whatever.. axles? Torches? Kindlings?
- 30-40 stools
- 40-55 kite shields
- 55-70 thrones
- 70-75 tables
- 75-100 runes
MEDITATION
- under 40 - Britain healer's altar (keep sacrificing mana, don't meditate while doing it)
- 40-55 Lux Emanio Plebis
- 55-63 Fortuno Aetas
- 63-70 Ligo Quaedam Confuto (tell your horse to stay and target it)
- 70-82 Emoveo Incompositus (target self)
- 82-88 Itum Fanum Divinus (target self) / untrodden paths
- 88-100 Deus Adservio Fortis (gate, use sigils)
PROVOCATION
- 0-20 vendor buy
- 20-30 sheep
- 30-40 cow
- 40-55 black bear
- 55-65 corpser
- 65-70 shabooli warhorse
- 70-80 praetorian warostard
- 80-90 rock lizard
- 90-100 etheral horse
TAILORING
- 0-20 : buy from vendor
- 20-30 : hat
- 30-50 : body sash / half apron
- 50-65 : half apron / full apron
- 65-70 : kilt
- 70-75 : cloak
- 75-85 : mage robe
- 85-92 : druid robe
- 90-100 : necro robe/priest robe/banner deeds