Difference between revisions of "Spells (2. circle)"
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== Harm == | == Harm == | ||
{{Spell Box | {{Spell Box | ||
| − | |spellname= | + | |spellname=Harm - ''An Mani'' |
| − | |image= | + | |image=harm.gif |
| − | |reagents= | + | |reagents=''[[Nightshade]] , [[Spiders' Silk]]'' |
| − | |mana= | + | |mana=6 |
| − | |area= | + | |area=Single target |
| − | |circle= | + | |circle=Second |
| − | |addnote= | + | |addnote=''A minimal damage spell, that when cast on a target they take cold damage. '' |
| − | }} | + | }} |
| + | |||
== Magic Trap == | == Magic Trap == | ||
{{Spell Box | {{Spell Box | ||
Revision as of 18:48, 18 March 2016
Find the spells on original wiki to fill out: Category:Spells
Contents
Agility
| Reagents | Blood Moss , Mandrake Root |
|---|---|
| Mana Cost | 6 |
| Area of Effect | Single target |
| Magery Circle | Second |
| Description | Boosts (increases) a target's Dexterity |
Cunning
| Reagents | Nightshade , Mandrake Root |
|---|---|
| Mana Cost | 6 |
| Area of Effect | Single Target |
| Magery Circle | Second |
| Description | Boosts (increases) a target's Intelligence |
Cure
| Reagents | Garlic , Ginseng |
|---|---|
| Mana Cost | 6 |
| Area of Effect | Single Target |
| Magery Circle | Second |
| Description | Used for neutralizing poison, partially or fully curing one's target. |
Harm
| Reagents | Nightshade , Spiders' Silk |
|---|---|
| Mana Cost | 6 |
| Area of Effect | Single target |
| Magery Circle | Second |
| Description | A minimal damage spell, that when cast on a target they take cold damage. |
Magic Trap
| Reagents | |
|---|---|
| Mana Cost | |
| Area of Effect | |
| Magery Circle | |
| Description | |
Magic Untrap
| Reagents | |
|---|---|
| Mana Cost | |
| Area of Effect | |
| Magery Circle | |
| Description | |
Protection
| Reagents | |
|---|---|
| Mana Cost | |
| Area of Effect | |
| Magery Circle | |
| Description | |
Strength
| Reagents | Mandrake Root , Nightshade |
|---|---|
| Mana Cost | 6 |
| Area of Effect | Single Target |
| Magery Circle | Second |
| Description | Boosts (increases) a target's Strength (Hit Points) |