UOAM Setup

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Revision as of 09:18, 16 August 2018 by MyraMidnight (Talk | contribs) (Created page with "== Setting up UOAM == === Displaying the map === In order for the map to display properly, you will need to direct the UOAM file location to your client's folder :<code>Map</c...")

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Setting up UOAM

Displaying the map

In order for the map to display properly, you will need to direct the UOAM file location to your client's folder

Map > UO client data files location... > insert location of your client folder

Calibrate the map (Track your player location)

  1. Find out your current location within the client (Pangaea)
    Write the .where command in the UO client, it will print the numbers into your journal
    Be sure to not move your character while calibrating
  2. Disable player tracking in UOAM
    left-click the map and unckeck Track Player
  3. Go to current location within UOAM
    Places > Go to location... > enter the numbers you got from the .where command on Pangaea
  4. Get UOAM to display current position
    Map > check Show cursor Coordinates
    now you can see the coordinates displayed in the upper left corner of the map.
  5. Calibrate the UOAM map with current location
    UO > calibrate > enter the current cursor coordinates > click OK
    example: 15o 45'S 5o 50'E becomes 15 deg 45 min S, 5 deg 50 min E

Tracking your friends (Link to server)

In order to be able to track your friends within the game, you will need to be linked to the same UOAM server.

  1. Open the Link Controles on the control panel in UOAM (there are two ways)
    Map > Additional Settings... > open the Link tab
    or you can left-click the map > Link > Link Controls
  2. Enter the details for Name, IP, Port and Password
    "Name" is your character name, it will display on the map and in the chat
    "IP" is the link for UOAM server, erase the "http://" part of URL
  3. click Link to Server