Strength
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Revision as of 11:56, 16 March 2016 by Thoran (Talk | contribs) (Created page with "'''Strength''' is a stat that determines: *how much can be carried *amount of melee damage *number of hitpoints/'''health''' (equal to the number of strength) ==Hitpoints...")
Strength is a stat that determines:
- how much can be carried
- amount of melee damage
- number of hitpoints/health (equal to the number of strength)
Hitpoints/Health
The maximum amount of hitpoints is equal to the maximum amount of strength. And of course if your health depletes, you will die and become a ghost