Difference between revisions of "UOAM"
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It's a utility that displays a portion of Ultima Online's map. The map can be scaled, tilted to match UO's orientation, labeled and configured in a number of different ways. You can even link up with your friends and have UOAM keep track of their locations as well. | It's a utility that displays a portion of Ultima Online's map. The map can be scaled, tilted to match UO's orientation, labeled and configured in a number of different ways. You can even link up with your friends and have UOAM keep track of their locations as well. | ||
− | == Displaying the map == | + | |
+ | == Calibrating UOAM == | ||
+ | === Displaying the map === | ||
In order for the map to display properly, you will need to direct the UOAM file location to your client's folder | In order for the map to display properly, you will need to direct the UOAM file location to your client's folder | ||
:<code>Map</code> > <code>UO client data files location...</code> > insert location of your client folder | :<code>Map</code> > <code>UO client data files location...</code> > insert location of your client folder | ||
− | == | + | ===Track your player location=== |
− | + | ||
− | + | ||
#Find out your current location within the client ('''Pangaea''') | #Find out your current location within the client ('''Pangaea''') | ||
#: Write the <code>.where</code> command in the UO client, it will print the numbers into your journal | #: Write the <code>.where</code> command in the UO client, it will print the numbers into your journal | ||
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#: <code>UO</code> > <code>calibrate</code> > enter the current cursor coordinates | #: <code>UO</code> > <code>calibrate</code> > enter the current cursor coordinates | ||
− | + | === Tracking your friends (Link to server) === | |
− | == Tracking your friends (Link to server) == | + | |
In order to be able to track your friends within the game, you will need to be linked to the same UOAM server. | In order to be able to track your friends within the game, you will need to be linked to the same UOAM server. | ||
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#Now you should be able to see the location of other linked players | #Now you should be able to see the location of other linked players | ||
− | ===Open UOAM chat=== | + | == Other features == |
+ | ===Open UOAM chat (when linked)=== | ||
UOAM includes a chat for you to communicate with fellow players. Only works if you are linked. | UOAM includes a chat for you to communicate with fellow players. Only works if you are linked. | ||
:<code>left-click</code> the map > <code>Link</code> > <code>Chat...</code> | :<code>left-click</code> the map > <code>Link</code> > <code>Chat...</code> | ||
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Revision as of 13:27, 7 August 2018
Belxan's UO Auto-Map - "It's just like UO's radar map (only better)!"
UO Auto-Map (UOAM for short) is a supplement to UO's radar map. You could call it a kind of GPS for UO.
It's a utility that displays a portion of Ultima Online's map. The map can be scaled, tilted to match UO's orientation, labeled and configured in a number of different ways. You can even link up with your friends and have UOAM keep track of their locations as well.
Contents
[hide]Calibrating UOAM
Displaying the map
In order for the map to display properly, you will need to direct the UOAM file location to your client's folder
Map
>UO client data files location...
> insert location of your client folder
Track your player location
- Find out your current location within the client (Pangaea)
- Write the
.where
command in the UO client, it will print the numbers into your journal
- Write the
- Disable player tracking in UOAM
-
left-click
the map and unckeckTrack Player
-
- Go to current location within UOAM
-
Places
>Go to location...
> enter the numbers you got from the.where
command on Pangaea
-
- Get UOAM to display current position
Map
> checkShow cursor Coordinates
- now you can see the coordinates displayed in the upper left corner of the map.
- Calibrate the UOAM map with current location
-
UO
>calibrate
> enter the current cursor coordinates
-
Tracking your friends (Link to server)
In order to be able to track your friends within the game, you will need to be linked to the same UOAM server.
- Open the Link Controles on the control panel in UOAM (there are two ways)
-
Map
>Additional Settings...
> open theLink
tab - or you can
left-click
the map >Link
>Link Controls
-
- Enter the details for Name, IP, Port and Password
- "Name" is your character name, it will display on the map and in the chat
- "IP" is the link for UOAM server, erase the "http://" part of URL
- click
Link to Server
- Now you should be able to see the location of other linked players
Other features
Open UOAM chat (when linked)
UOAM includes a chat for you to communicate with fellow players. Only works if you are linked.
left-click
the map >Link
>Chat...