Difference between revisions of "Hunger"
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*Can lead to '''death''' through starvation | *Can lead to '''death''' through starvation | ||
Revision as of 17:44, 15 June 2018
Hunger is a status that affects your character in many ways. To prevent hunger from rising, you need to eat food regularly.
Contents
Effects of Hunger
When the character is hungry:
- Can lead to death through starvation
Hunger status
Whenever your hunger rises, you get the message "your hunger increases" followed by the current status. Each of the messages indicates the current status of your hunger. You can manually call up the information with the ".hunger" command.
The hunger bar consist of 25 points. Every 15 minutes a single point falls off, increasing your hunger. To reduce the hunger, you will need to eat food which has varied amounts of nutritional value (1-10 points).
- Hunger does not increase while the character is logged off or dead, but logging in takes 1 point
25 | "You're stuffed!" |
---|---|
24-20 | "You are no longer stuffed." |
20-15 | "You start to feel a bit hungry." |
15-10 | "You are hungry." |
10-7 | "You are very hungry." |
7-5 | "You are famished." |
4-3 | "You're getting dizzy with hunger." |
2 | "You're absolutely starving!" |
1 | "You are about to die of starvation!" |
0 | The player will be dead once hunger reaches 0 |
A day within UO consists of 19 points (4 hours, 45 minutes), and having 2 good meals can carry you through the day.
Hunger and Resurrection
When you have been resurrected, you will have 4 points in hunger, meaning you have 1 hour to find some food before starving to death once more.
Nutritional Value
Food items have a varied amount of nutritional value, ranging from 1-10, decreasing your hunger accordingly. When you eat food with higher nutritional value, you get a message describing the taste of the food, which indicates it's nutritional value.
view the list of food items for more details