Virtue
From Pangaea Wiki
Virtue is Ultimas moral axis, it is gained through acts like slaying monsters, but can also be lost with usage of unsavory skills like Necromancy or Poisoning.
Monsters slain will give virtue depending on how hard they are to kill, from tiny amounts, to huge amounts. While poisoned weapons will drop your virtue by a set ammount every time your weapon poisons something or whenever you succeed at speaking with the spirits..
Message | Virtue gained |
---|---|
a tiny amount of | 1 |
a very small amount of | 2 |
some | 3 |
a good amount of | 4 |
a lot of | 5 |
a great amount of | 6 |
a massive amount | 7+ |
Positive Virtue titles | Required Virtue |
---|---|
Honorable | 200 |
Commendable | 400 |
Admirable | 800 |
Reknowned | 1.600 |
Famed | 3.200 |
Noble | 6.400 |
Illustrious | 12.800 |
Great | 25.600 |
Glorious | 51.200 |
Negative Virtue titles | Required Virtue |
---|---|
Rude | -200 |
Unsavory | -400 |
Dishonorable | -800 |
Dastardly | -1.600 |
Malicious | -3.200 |
Ignoble | -6.400 |
Vile | -12.800 |
Sinister | -25.600 |
Dread | -51.200 |