Difference between revisions of "Calibrating UOAM"

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To calibrate UOAM please follow the instructions below or watch this [http://www.youtube.com/watch?v=6_uIvv4MNyQ Video Walkthrough].
 
To calibrate UOAM please follow the instructions below or watch this [http://www.youtube.com/watch?v=6_uIvv4MNyQ Video Walkthrough].
  
[[File:Uoam-calibration.jpg|thumb|calibration options]]
 
[[File:map-show-coordinates.jpg|thumb|cursor coordinates visible]]
 
 
== Displaying the map (Fixing black map) ==
 
== Displaying the map (Fixing black map) ==
 
In order for the map to display properly, you will need to direct the UOAM file location to your client's folder
 
In order for the map to display properly, you will need to direct the UOAM file location to your client's folder
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== Calibrate the map (Track your player location)==
 
== Calibrate the map (Track your player location)==
 +
[[File:map-show-coordinates.jpg|thumb|cursor coordinates visible]]
 
#Find out your current location within the client ('''Pangaea''')
 
#Find out your current location within the client ('''Pangaea''')
 
#* Write the <code>.where</code> command in the UO client, it will print the numbers into your journal
 
#* Write the <code>.where</code> command in the UO client, it will print the numbers into your journal
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#*<code>Map</code> >  check <code>Show cursor Coordinates</code>  
 
#*<code>Map</code> >  check <code>Show cursor Coordinates</code>  
 
#*now you can see the coordinates displayed in the upper left corner of the map.
 
#*now you can see the coordinates displayed in the upper left corner of the map.
#Calibrate the UOAM map with current location
+
#Calibrate the UOAM map with current location  
 
#* <code>UO</code> > <code>calibrate</code> > enter the current cursor coordinates > click <code>OK</code>
 
#* <code>UO</code> > <code>calibrate</code> > enter the current cursor coordinates > click <code>OK</code>
 +
#:[[File:Uoam-calibration.jpg|calibration options]]
 
#* example: <code><nowiki>15o 45'S 5o 50'E</nowiki></code> becomes <code>15 deg 45 min S, 5 deg 50 min E</code>
 
#* example: <code><nowiki>15o 45'S 5o 50'E</nowiki></code> becomes <code>15 deg 45 min S, 5 deg 50 min E</code>
  

Revision as of 14:07, 16 August 2018

Information icon4.png This page explains usage of OPTIONAL utility tools
they are not required, but can enhance the game experience

If UOAM doesn't seem to know where you are in the world, you probably need to calibrate it. This can be done in a couple ways.

To calibrate UOAM please follow the instructions below or watch this Video Walkthrough.

Displaying the map (Fixing black map)

In order for the map to display properly, you will need to direct the UOAM file location to your client's folder

Map > UO client data files location... > insert file location of your client (might look something like "...\UO Pangaea\Ultima Online 2d Pangaea")

Calibrate the map (Track your player location)

cursor coordinates visible
  1. Find out your current location within the client (Pangaea)
    • Write the .where command in the UO client, it will print the numbers into your journal
    • Be sure to not move your character while calibrating
  2. Disable player tracking in UOAM
    • left-click the map and unckeck Track Player
  3. Go to current location within UOAM
    • Places > Go to location... > enter the numbers you got from the .where command on Pangaea
  4. Get UOAM to display current position
    • Map > check Show cursor Coordinates
    • now you can see the coordinates displayed in the upper left corner of the map.
  5. Calibrate the UOAM map with current location
    • UO > calibrate > enter the current cursor coordinates > click OK
    calibration options
    • example: 15o 45'S 5o 50'E becomes 15 deg 45 min S, 5 deg 50 min E


Alternative location method

Lord British's throne
  1. Go to Lord British's throne in Law's temple in Britain.
    This has the coordinates 00 00 S, 00 00 E.
  2. Stand there as you calibrate your map.


Link to server (Tracking your friends)

In order to be able to track your friends within the game, you will need to be linked to the same UOAM server.

  1. Open the Link Controles on the control panel in UOAM (there are two ways)
    Map > Additional Settings... > open the Link tab
    or you can left-click the map > Link > Link Controls
  2. Enter the details for Name, IP, Port and Password
    "Name" is your character name, it will display on the map and in the chat
    "IP" is the link for UOAM server, erase the "http://" part of URL
  3. click Link to Server

See also