Difference between revisions of "Siege System"
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Latest revision as of 23:22, 7 August 2018
Changelog
2012 12 17
http://pangaea-world.dk/uncategorized/new-siege-system-implemented
All guarded towns now have Town Stones placed and can be sieged
Here is a summary of how the stones and siege works:
-Casting siege on the stone starts the town siege
-After the siege starts, every 10 minutes 1 guard (alive or in the spawnqueue), will be converted into the attacking religions guard.
-During the siege, there will be a global message every 30 minutes warning that the attacking religions
hold of the town is growing stronger (just as the beginning and end is announced).
-When all guards have been converted the siege is over and the attacking religion takes the town
-If however, the defending religion casts siege themselves on the stone before all guards have been
converted, the siege is broken and all guards are immediately converted back.
-There can be only one siege on-going at same time
-After a successful siege, you can start another after 48 hours
-If your siege is interrupted, aka failed, you can start another after 48 hours
Starting a siege requires 300 piety.
Ending a siege requires 60 piety.