Difference between revisions of "Titles"
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Revision as of 19:46, 15 August 2018
Merchant titles
This is a list of titles only merchants can get. These reflect the training in their chosen profession, showcasing the skill he or she has.
Merchant Title | Required Skill |
---|---|
Journeyman | 65 |
Expert | 70 |
Adept | 80 |
Master | 90 |
Grandmaster | 100 |
Legendary | 103 |
Ancient | 105 |
For example, a Tinker with 93,2 tinkering will get the title "Master Tinker" before his name on the paperdoll. Keep in mind it might take a while to update, so don't start flipping tables when you hit 90 and it doesn't change right away.
Virtue titles
Virtue is Ultimas moral axis, it is gained through acts like slaying monsters, but can also be lost with usage of unsavory skills like Necromancy or Poisoning.
Monsters slain will give virtue depending on how hard they are to kill, from tiny amounts, to huge amounts. While poisoned weapons will drop your virtue by a set ammount every time your weapon poisons something or whenever you succeed at speaking with the spirits..
Positive Virtue titles | Required Virtue |
---|---|
Honorable | 200 |
Commendable | 400 |
Admirable | 800 |
Reknowned | 1.600 |
Famed | 3.200 |
Noble | 6.400 |
Illustrious | 12.800 |
Great | 25.600 |
Glorious | 51.200 |
Negative Virtue titles | Required Virtue |
---|---|
Rude | -200 |
Unsavory | -400 |
Dishonorable | -800 |
Dastardly | -1.600 |
Malicious | -3.200 |
Ignoble | -6.400 |
Vile | -12.800 |
Sinister | -25.600 |
Dread | -51.200 |