Difference between revisions of "Wand"

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A one handed weapon.  
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A one handed weapon that uses [[Macefighting]].  
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When crafted by a tinker it can be made into a magical tool, much like the [[Jewls]] that enhance your statistics.
 
When crafted by a tinker it can be made into a magical tool, much like the [[Jewls]] that enhance your statistics.
When used in a combination of [[Tinkering]], [[Alchemy]] and [[Inscription]] they can be made into spell wands with any of these effects: Healing, Summon Deamon, Lightning, Hellfire, Meteor swarm, Protection, Poison, Magic reflect, Resurrection, Bless, Firewall
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When used in a combination of [[Tinkering]], [[Alchemy]] and [[Inscription]] they can be made into spell wands with any of these effects:  
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*Healing
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*Summon Deamon
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*Lightning
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*Flamestrike (called Hellfire)
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*Meteor swarm
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*Protection
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*Poison (called Venom)
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*Magic reflect
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*Resurrection
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*Bless
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*Firewall
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Some of these wands can also be found as [[loot]]
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These wands require higher [[Intelligence]] to use, somewhere in the 50-65 range

Latest revision as of 06:15, 4 October 2016

A one handed weapon that uses Macefighting.

When crafted by a tinker it can be made into a magical tool, much like the Jewls that enhance your statistics.

When used in a combination of Tinkering, Alchemy and Inscription they can be made into spell wands with any of these effects:

  • Healing
  • Summon Deamon
  • Lightning
  • Flamestrike (called Hellfire)
  • Meteor swarm
  • Protection
  • Poison (called Venom)
  • Magic reflect
  • Resurrection
  • Bless
  • Firewall

Some of these wands can also be found as loot

These wands require higher Intelligence to use, somewhere in the 50-65 range