Difference between revisions of "Armor"
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| Heater Shield || 90 || [[Parrying]] 90% | | Heater Shield || 90 || [[Parrying]] 90% | ||
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− | |Kite shield || || [[Parrying]] 75% | + | |Kite shield || 70 || [[Parrying]] 75% |
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− | |Training Kite shield || || [[Parrying]] 82% | + | |Training Kite shield || 70 || [[Parrying]] 82% |
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|Chaos shield || || [[Parrying]] 85% | |Chaos shield || || [[Parrying]] 85% |
Latest revision as of 09:35, 25 March 2021
Armor protects the character from physical damage. Some armor can be enchanted with special properties, as well as having enhancements from the material it is made from.
- Armor retains the color of the material used for the crafting.
Contents
Armor
Armors have different strength requirements to be equipt.
Leather Armor
- Can be crafted by a tailor
Leather Pieces | Strength Requirement | Picture |
---|---|---|
Cap | none | |
Gorget | none | |
Gloves | none | |
Sleeves | none | |
Leggings | none | |
Tunic | none | |
Female Studded | none | |
Bustier | none |
Studded Leather Armor
- Can be crafted by a tailor
Studded Pieces | Strength Requirement | Picture |
---|---|---|
Cap | 40 | |
Gorget | 40 | |
Gloves | 42 | |
Sleeves | 45 | |
Leggings | 48 | |
Tunic | 48 | |
Female Studded | 48 | |
Bustier | 48 |
Bone Armor
- Can be crafted by a tailor
Bone Pieces | Strength Requirement | Picture |
---|---|---|
Helmet | 39 | |
Gloves | 37 | |
Arms | 43 | |
Leggings | 45 | |
Tunic | 50 |
Ringmail Armor
- Can be crafted by a blacksmith
Ringmail Pieces | Strength Requirement | Picture |
---|---|---|
Coif | 50 | |
Gloves | 53 | |
Sleeves | 55 | |
Leggings | 58 | |
Tunic | 60 |
Chainmail Armor
- Can be crafted by a blacksmith
Chainmail Pieces | Strength Requirement | Picture |
---|---|---|
Coif | 68 | |
Gloves | 68 | |
Leggings | 72 | |
Tunic | 72 |
Platemail Armor
- Can be crafted by a blacksmith
Platemail Pieces | Strength Requirement | Picture |
---|---|---|
Gorget | 72 | |
Gloves | 78 | |
Arms | 80 | |
Leggings | 85 | |
Breastplate(Female) | 85 | |
Breastplate(Male) | 90 |
Helmets
- Can be crafted by a blacksmith
Helmets | Strength Requirement |
---|---|
Helmet | 60 |
Bascinet | 70 |
Nose Helm | 70 |
Closed Helm | 70 |
Plate Helm | 82 |
Shields
- Can be crafted by a blacksmith (metal), or a carpenter (wood).
But the Chaos and Order shields are given by the corrisponding guard type when you join their ranks with the "i wish to join" command.Blacksmiths I think will be given virtue shield crafting this run around at least in the temporary. -Oden 2019
Shield | Strength Requirement | Skill Requirement |
---|---|---|
Wooden Shield | none | Parrying 15% |
Buckler | none | Parrying 30% |
Bronze Shield | 60 | Parrying 45% |
Metal Shield | 60 | Parrying 60% |
Wooden Kite Shield | 70 | Parrying 75% |
Metal Kite Shield | 70 | Parrying |
Heater Shield | 90 | Parrying 90% |
Kite shield | 70 | Parrying 75% |
Training Kite shield | 70 | Parrying 82% |
Chaos shield | Parrying 85% | |
Order shield | Parrying 85% | |
Dupres shield | Parrying 95% |
Crafting of Armors
Armor can be crafted by tailors (using hides and bone) and blacksmiths (using metal ores)
Armor Quality
There are five different qualities in armours and weapons created trough blacksmithing and four different qualities for tailored armours. Blacksmithing creates an item instantly with a quality, it depends on luck / skills which quality item you get. Tailoring creates the armors with upgrading system, it starts from worst quality and advances to the best. The elite/exceptional upgrade depends on luck / skill used to craft which one appears.
- Below average
- Normal quality
- Above average
- Exceptional
- Elite (elite weapons can be named)
The Blacksmith/Tailor can also add durability with special magical tools
- Durable
- Substantial
- Massive
- Fortified
- Indestructible
Fortifying
For decorative purposes and the fact that some types of armor pieces occupy the same slot as some clothing, certain merchants can combine such items together.
- The Tailor can combine hats with helmets/caps, the hat will adopt the color of the armor and cannot be dyed.
- The Tinker can combine necklaces (which can have stat enhancing properties) with gorgets.
see more information about clothing and slots