Difference between revisions of "Healing"
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*[[Heal (spell)]] and [[Greater Heal (spell)]] can be cast on [[player]]s to recover their health | *[[Heal (spell)]] and [[Greater Heal (spell)]] can be cast on [[player]]s to recover their health | ||
*[[Healer]] will heal you on sight if you are hurt | *[[Healer]] will heal you on sight if you are hurt | ||
− | With [[ | + | With [[Rites]] |
*[[Blessed Peace]] can create a stone at targeted location that gives health regeneration | *[[Blessed Peace]] can create a stone at targeted location that gives health regeneration | ||
*[[Divine Vault]] can create a ''health vault'' in the caster's inventory that replenishes health (religious members only) | *[[Divine Vault]] can create a ''health vault'' in the caster's inventory that replenishes health (religious members only) |
Latest revision as of 14:26, 15 August 2018
You can use healing to recover health of both players and pets
Healing
- Good Campfires will give you increased health regeneration if not disturbed
- Heal Potions can be consumed to recover health
- Regeneration Potions can be consumed to increase health regeneration
With Bandages
- Veterinary is used on pets
- Healing (skill)
With Magic
- Recovery is a bardic song that heals surrounding players
- Heal (spell) and Greater Heal (spell) can be cast on players to recover their health
- Healer will heal you on sight if you are hurt
With Rites
- Blessed Peace can create a stone at targeted location that gives health regeneration
- Divine Vault can create a health vault in the caster's inventory that replenishes health (religious members only)
- Holy Word will heal fellow members of the same religion as the caster, but damages enemies and undead
- Restoration can heal a target or self (which heals those who surround you as well)