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  • ...slightly heavier and more protective studded armor. Using the [[bones]] of creatures, a tailor can even craft armor from these rather strange armor materials.
    3 KB (422 words) - 10:01, 16 March 2016
  • [[Category:Creatures]]
    2 KB (232 words) - 10:08, 16 March 2016
  • ...nd Unicorns are among some of the beasts that the tamer may control, these creatures are strong and will fight until they die if so ordered. One should however
    3 KB (292 words) - 08:03, 8 August 2018
  • ...ame creatures and more generally character's ability in controlling larger creatures by granting a character more pet slots. It also affects a character's abili
    1 KB (240 words) - 10:38, 16 March 2016
  • * Hostile creatures can be tamed, just dazzle them first ([[Peacemaking]])
    2 KB (274 words) - 10:39, 16 March 2016
  • *Naming creatures "''I TAMED THIS''" just to avoid re-taming the same creature, is a good exa
    9 KB (1,544 words) - 14:35, 15 August 2018
  • [[NPC]] is short for '''None-Playable-Character''', which means creatures and characters that are in the game which are not actual players. When peop
    1 KB (208 words) - 10:43, 16 March 2016
  • 2 KB (396 words) - 14:01, 31 October 2020
  • There are many creatures found in the world.
    145 bytes (17 words) - 10:44, 16 March 2016
  • [[Category:Creatures]] [[Category:Game Terms]] [[Animal]]s are creatures that can be found all over the world, most are [[tameable]] and wild ones a
    2 KB (349 words) - 10:46, 16 March 2016
  • ...d by the deadliest of all assassins, it will help drop even the biggest of creatures you may encounter but be careful, applying poisons can be quite dangerous.
    1 KB (223 words) - 10:48, 16 March 2016
  • Creatures tracked with this skill are shown in their respective categories. The categ
    1 KB (196 words) - 10:52, 16 March 2016
  • [[Category:Creatures]] [[Category:Game Terms]] [[Animal]]s are creatures that can be found all over the world, most are [[tameable]] and wild ones a
    2 KB (349 words) - 11:13, 16 March 2016
  • ...all good-hearted animals in the land and try to limit the amount of undead creatures and undead summoners (necromancers).
    1 KB (193 words) - 11:20, 16 March 2016
  • ...is the act of fighting. You will automatically fight back against hostile creatures/monsters, but unless the [[character]] is in [[War Mode]] you will be unabl
    313 bytes (47 words) - 12:05, 16 March 2016
  • [[Category:Creatures]] [[Category:Game Terms]] [[Category:Commands]]
    7 KB (1,101 words) - 14:18, 17 March 2016
  • [[Category:Creatures]] [[Category:Game Terms]]
    210 bytes (30 words) - 17:42, 17 March 2016
  • ''creatures or players within the targeted tile.''
    3 KB (486 words) - 23:57, 7 August 2018
  • |addnote=Damages nearby creatures and characters with a tremor for physical damage.
    3 KB (386 words) - 11:29, 6 October 2016
  • *Other creatures/players can be stung if they stand too close to the victim
    1 KB (243 words) - 22:50, 20 March 2016

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