Difference between revisions of "Magic User"

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!style="width:150px"|Tertiary(65%)
 
!style="width:150px"|Tertiary(65%)
|[[Animal Lore]], [[Arms Lore]], [[Anatomy]], [[Peacemaking], [[Camping]], [[Evaluate Intelligence]], [[Healing]], [[Forensic Evaluation]], [[Herding]], [[Provocation]], [[Magery]], [[Resisting Spells]], [[Tactics]], [[Musicianship]], [[Spirit Speak]], [[Animal Taming]], [[Veterinary]], [[Mace fighting]], [[Wrestling]], [[Meditation]], [[Detect Hidden]], [[Tracking]], [[Enticement]], [[Item Identification]]
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|[[Animal Lore]], [[Arms Lore]], [[Anatomy]], [[Peacemaking]], [[Camping]], [[Evaluating Intelligence]], [[Healing]], [[Forensic Evaluation]], [[Herding]], [[Provocation]], [[Magery]], [[Resisting Spells]], [[Tactics]], [[Musicianship]], [[Spirit Speak]], [[Animal Taming]], [[Veterinary]], [[Mace fighting]], [[Wrestling]], [[Meditation]], [[Detect Hidden]], [[Tracking]], [[Enticement]], [[Item Identification]]
 
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!style="width:150px"|Penalty (40%)
 
!style="width:150px"|Penalty (40%)
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:'''Maximum strength:''' 70
 
:'''Maximum strength:''' 70
:'''Maximum intelligence:''' 70
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:'''Maximum dexterity:''' 70
:'''Maximum dexterity:''' 85
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:'''Maximum intelligence:''' 85
 
:'''Maximum combined stats (statcap):''' 200
 
:'''Maximum combined stats (statcap):''' 200
 
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Latest revision as of 22:56, 26 February 2021

Adept at altering the hidden energies in this world, the magic user can summon beasts from the unknown to aid his cause – can also utilize devastating spells at will.

Magic User Baseclass

  • As a baseclass, there are no requirements to join and you are forced to do so at creation.
Magic User Baseclass Skills
Primary (100%) none
Secondary (85%) none
Tertiary(65%) Animal Lore, Arms Lore, Anatomy, Peacemaking, Camping, Evaluating Intelligence, Healing, Forensic Evaluation, Herding, Provocation, Magery, Resisting Spells, Tactics, Musicianship, Spirit Speak, Animal Taming, Veterinary, Mace fighting, Wrestling, Meditation, Detect Hidden, Tracking, Enticement, Item Identification
Penalty (40%) none
Stat caps
Maximum strength: 70
Maximum dexterity: 70
Maximum intelligence: 85
Maximum combined stats (statcap): 200

Magic User Professions

There are many classes a character can join to advance into a profession, once they meet the requirements.

See Also

Fighter Magic User Merchant