Difference between revisions of "Magic User"
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:'''Maximum strength:''' 70 | :'''Maximum strength:''' 70 | ||
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| − | :'''Maximum intelligence:''' | + | :'''Maximum intelligence:''' 85 |
:'''Maximum combined stats (statcap):''' 200 | :'''Maximum combined stats (statcap):''' 200 | ||
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Revision as of 18:11, 27 December 2020
Adept at altering the hidden energies in this world, the magic user can summon beasts from the unknown to aid his cause – can also utilize devastating spells at will.
Magic User Baseclass
- As a baseclass, there are no requirements to join and you are forced to do so at creation.
| Primary (100%) | none |
|---|---|
| Secondary (85%) | none |
| Tertiary(65%) | Animal Lore, Arms Lore, Anatomy, [[Peacemaking], Camping, Evaluating Intelligence, Healing, Forensic Evaluation, Herding, Provocation, Magery, Resisting Spells, Tactics, Musicianship, Spirit Speak, Animal Taming, Veterinary, Mace fighting, Wrestling, Meditation, Detect Hidden, Tracking, Enticement, Item Identification |
| Penalty (40%) | none |
| Stat caps |
|
Magic User Professions
There are many classes a character can join to advance into a profession, once they meet the requirements.
See Also
| Fighter | Magic User | Merchant |
|---|---|---|