Difference between revisions of "Assassin"

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(Requirements and Limits)
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==Requirements and Limits==
 
==Requirements and Limits==
{| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width: 600px;margin:auto"
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{{profession chart | prof = Assassin
|-
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| reqstrength = 70
! colspan="4" scope="col" style="text-align: center;"|
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| reqdexterity = 80
Assassin Requirements
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| reqintelligence = 10
|-
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| reqSkill = <!-- Required Skills list -->
!colspan="4" style="text-align: center;"|'''Stats'''
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|-
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| style="text-align: center;"|'''Strength'''
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| style="text-align: center;"|'''Dexterity'''
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| style="text-align: center;"|'''Intelligence'''
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|-
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| style="text-align: center;"|70
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| style="text-align: center;"|80
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| style="text-align: center;"|10
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|-
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! colspan="4" style="text-align: center;"|'''Skills'''
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|-
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| colspan="2" rowspan="1" style="text-align: center;"|'''Required'''
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| colspan="2" rowspan="1" style="text-align: center;"|'''and any ONE of the following'''
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|-
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| colspan="2" rowspan="1"|
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*[[Hiding]] (65%)
 
*[[Hiding]] (65%)
| colspan="2" rowspan="1"|
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| anySkill = <!--  Any Skills list -->
 
*[[Fencing]] (65%)
 
*[[Fencing]] (65%)
 
*[[Stealth]] (45%)
 
*[[Stealth]] (45%)
|}
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| capstrength = 115
 
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| capdexterity = 160
 
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| capintelligence = 80
{| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width: 600px;margin:auto"
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| capcombined = 270
!colspan="4" style="text-align: center;"|'''Class Statcap'''
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| primary = <!-- Primary Skills list -->
|-
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| style="text-align: center;"|'''Strength'''
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| style="text-align: center;"|'''Dexterity'''
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| style="text-align: center;"|'''Intelligence'''
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| style="text-align: center;"|'''Combined Statcap'''
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|-
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| style="text-align: center;"|115
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| style="text-align: center;"|160
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| style="text-align: center;"|80
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| style="text-align: center;"|270
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|-
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!colspan="4" style="text-align: center;"|'''Skills'''
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|-
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| style="text-align: center;"|'''Primary (100%)'''
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| style="text-align: center;"|'''Secondary (85%)'''
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| style="text-align: center;"|'''Tertiary (65%)'''
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| style="text-align: center;"|'''Penalty (40%)'''
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|-
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|
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*[[Anatomy]]
 
*[[Anatomy]]
 
*[[Detecting Hidden]]
 
*[[Detecting Hidden]]
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*[[Tactics]]
 
*[[Tactics]]
 
*[[Tracking]]
 
*[[Tracking]]
|
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| secondary = <!-- Secondary Skills list -->
 
*[[Archery]]
 
*[[Archery]]
 
*[[Camping]]
 
*[[Camping]]
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*[[Remove Trap]]
 
*[[Remove Trap]]
 
*[[Resisting Spells]]
 
*[[Resisting Spells]]
|
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| tertiary = <!-- Tertiary Skills list -->
 
*[[Forensic Evaluation]]
 
*[[Forensic Evaluation]]
 
*[[Healing]]
 
*[[Healing]]
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*[[Veterinary]]
 
*[[Veterinary]]
 
*[[Wrestling]]
 
*[[Wrestling]]
|
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| penalty = <!-- Penalty Skills list -->
 
*[[Arms Lore]]
 
*[[Arms Lore]]
 
*[[Cartography]]
 
*[[Cartography]]
|-
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}}
| colspan="4"|* All platemail EXCEPT tunic (use chainmail for the tunic)
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{{Profession chart/restrictions|prof=assassin|platemail=nochest}}
|}
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==See Also==
 
==See Also==

Revision as of 10:44, 13 August 2018

“Show me your back, and I shall show you true pain” – such is the mantra of the assassin. With her stealthy and poisonous abilities, this character can deal grand amounts of pain to a single, unknowing, target. As a rogue, the assassin can also open locks and remove traps.

The special thing about assassins is their ability to wear special Assassin hoods that enhances his natural stealth abilities aswell as hiding their identity and boosting their ability to backstab his targets. The downside to these is that only the best assassins can wear them, they require 100 hiding and stealth to use, they are very hard to make and only craftable from Black dragon hide and those that are able to wear them are restricted from mounting any steeds or wearing any armor.

The Assassins training with poisons also give him natural resistance to poisons. Only the Assassin benefits from this special bonus and it comes from base poisoning skill, therefore there's no gain from magical clothing.

80 poisoning gives 10 poison resistance

85 poisoning gives 20 poison resistance

90 poisoning gives 30 poison resistance

95 poisoning gives 40 poison resistance

100 poisoning gives 50 poison resistance

Requirements and Limits

Assassin Requirements

Stats
Strength Dexterity Intelligence
70 80 10
Required Skills
Required and any ONE of the following

{{{reqskill}}}

Class Statcap
Strength Dexterity Intelligence Combined Statcap
115 160 80 270
Available Skills
Primary (100%) Secondary (85%) Tertiary (65%) Penalty (40%)
Armor restrictions for assassin
Leather No restrictions
Studded Leather No restrictions
Bone No restrictions
Ringmail No restrictions
Chainmail No restrictions
Platemail All exept the chest piece

See Also

Fighter Magic User Merchant