Difference between revisions of "Arms Lore"
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When used to raw materials like bones,ingots,hides or logs you get some information of them. some materials are harder to lore. | When used to raw materials like bones,ingots,hides or logs you get some information of them. some materials are harder to lore. | ||
This skill affects all of armour/weapon crafting skills. | This skill affects all of armour/weapon crafting skills. | ||
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+ | The order of durability is perfect > good > acceptable > fair > poor > terrible | ||
== Skill guide == | == Skill guide == |
Latest revision as of 13:14, 21 March 2021
Skill is used to see items current condition and how many times it has been repaired. With higher skill level you are able to identify crafter also. When used to raw materials like bones,ingots,hides or logs you get some information of them. some materials are harder to lore. This skill affects all of armour/weapon crafting skills.
The order of durability is perfect > good > acceptable > fair > poor > terrible
Skill guide
There is no trick to this skill, just use it over and over on any item. Its slow as balls - especially on higher levels - but it gets there.
See Also
Skills | |
---|---|
Bardic | Musicianship • Peacemaking • Provocation |
Combat | Anatomy • Archery • Fencing • Healing • Mace Fighting • Parrying • Poisoning • Swordsmanship • Tactics • Wrestling |
Crafting | Alchemy • Blacksmithy • Bowcraft & Fletching • Carpentry • Cartography • Cooking • Inscription • Tailoring • Tinkering |
Creatures | Animal Lore • Animal Taming • Herding • Veterinary |
Magical | Evaluate Intelligence • Magery • Meditation • Resisting Spells • Spirit Speak |
Miscellaneous | Arms Lore • Camping • Forensic Evaluation • Taste Identification • Tracking • Item Identification • Enticement |
Resource Gathering | Fishing • Lumberjacking • Mining |
Rogue | Detect Hidden • Hiding • Lockpicking • Remove Trap • Snooping • Stealing • Stealth |