Difference between revisions of "Healing"
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(Created page with "You can use healing to recover health of both players and pets ===Healing=== *Good Campfires will give you increased health regeneration if not disturbed...") |
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− | + | Determines how well you are able to heal yourself or another player with [[bandages]]. Higher [[anatomy]] improves healing. | |
− | + | As you get better at it, you will be able to use bandages to cure poison. | |
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− | + | == Training == | |
− | + | It is recommended to train [[anatomy]] first, as this will greatly help you with healing. | |
− | + | * Vendor train to 20 | |
− | + | * 20-30 Hunt monsters and heal when injured | |
− | + | * 30-60 Lesser Poisons | |
− | + | * 60-65 Normal Poisons | |
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== See also == | == See also == | ||
+ | * [[Anatomy]] | ||
* [[Bandages]] | * [[Bandages]] | ||
− | * [[Healing | + | *[[Healing]] |
− | + | {{Skills}} | |
− | [[Category: | + | |
+ | [[Category:Skills]] |
Revision as of 11:27, 16 March 2016
Determines how well you are able to heal yourself or another player with bandages. Higher anatomy improves healing.
As you get better at it, you will be able to use bandages to cure poison.
Training
It is recommended to train anatomy first, as this will greatly help you with healing.
- Vendor train to 20
- 20-30 Hunt monsters and heal when injured
- 30-60 Lesser Poisons
- 60-65 Normal Poisons
See also
Skills | |
---|---|
Bardic | Musicianship • Peacemaking • Provocation |
Combat | Anatomy • Archery • Fencing • Healing • Mace Fighting • Parrying • Poisoning • Swordsmanship • Tactics • Wrestling |
Crafting | Alchemy • Blacksmithy • Bowcraft & Fletching • Carpentry • Cartography • Cooking • Inscription • Tailoring • Tinkering |
Creatures | Animal Lore • Animal Taming • Herding • Veterinary |
Magical | Evaluate Intelligence • Magery • Meditation • Resisting Spells • Spirit Speak |
Miscellaneous | Arms Lore • Camping • Forensic Evaluation • Taste Identification • Tracking • Item Identification • Enticement |
Resource Gathering | Fishing • Lumberjacking • Mining |
Rogue | Detect Hidden • Hiding • Lockpicking • Remove Trap • Snooping • Stealing • Stealth |