Difference between revisions of "Anatomy"

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== Training ==
 
== Training ==
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Updated list:
 
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* 0 - 20 Vendor train
 
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* 20 – 40 Target yourself
 
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* 45 – 49 Bard Guildmaster
 
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* 49 - 52 Alchemist Guildmaster (Magincia has one)
 
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* 52 – 62 Mage Guildmaster
 
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* 62 - 65 Gambler
 
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Alternatives
 
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* 00 - 20 Vendor train
 
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* 20 – 30 Inn Vendor
 
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* 30 – 40 Banker
 
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* 35 – 45 Obsidian steed
 
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* 45 – 65 Black/Darkblue Horse (aka. horse5)
 
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* 40 – 55 Blacksmith Gm
 
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* 55 – 65 Alchemist GM / Brown horse
 
  
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See [[General skill guide#Anatomy]]
  
 
==See Also==
 
==See Also==
 
{{Skills}}
 
{{Skills}}
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 19:56, 4 February 2026

With anatomy you are able to see your targets physical condition, strenght and how dexterous he is. Anatomy also affects how much damage you do with physical hits, and improves your healing

Training

See General skill guide#Anatomy

See Also

Skills
Bardic Musicianship • Peacemaking • Provocation
Combat Anatomy • Archery • Fencing • Healing • Mace Fighting • Parrying • Poisoning • Swordsmanship • Tactics • Wrestling
Crafting Alchemy • Blacksmithy • Bowcraft & Fletching • Carpentry • Cartography • Cooking • Inscription • Tailoring • Tinkering
Creatures Animal Lore • Animal Taming • Herding • Veterinary
Magical Evaluate Intelligence • Magery • Meditation • Resisting Spells • Spirit Speak
Miscellaneous Arms Lore • Camping • Forensic Evaluation • Taste Identification • Tracking • Item Identification • Enticement
Resource Gathering Fishing • Lumberjacking • Mining
Rogue Detect Hidden • Hiding • Lockpicking • Remove Trap • Snooping • Stealing • Stealth