Difference between revisions of "Anatomy"

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m (Training)
 
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== Training ==
 
== Training ==
Updated list:
 
 
* 0 - 20 Vendor train
 
* 20 – 40 Target yourself
 
* 45 – 49 Bard Guildmaster
 
* 49 - 52 Alchemist Guildmaster (Magincia has one)
 
* 52 – 62 Mage Guildmaster
 
* 62 - 65 Gambler
 
 
Alternatives
 
 
* 00 - 20 Vendor train
 
* 20 – 30 Inn Vendor
 
* 30 – 40 Banker
 
* 35 – 45 Obsidian steed
 
* 45 – 65 Black/Darkblue Horse (aka. horse5)
 
* 40 – 55 Blacksmith Gm
 
* 55 – 65 Alchemist GM / Brown horse
 
  
 +
See [[General skill guide#Anatomy]]
  
 
==See Also==
 
==See Also==
 
{{Skills}}
 
{{Skills}}
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 19:56, 4 February 2026

With anatomy you are able to see your targets physical condition, strenght and how dexterous he is. Anatomy also affects how much damage you do with physical hits, and improves your healing

Training

See General skill guide#Anatomy

See Also

Skills
Bardic MusicianshipPeacemakingProvocation
Combat AnatomyArcheryFencingHealingMace FightingParryingPoisoningSwordsmanshipTacticsWrestling
Crafting AlchemyBlacksmithyBowcraft & FletchingCarpentryCartographyCookingInscriptionTailoringTinkering
Creatures Animal LoreAnimal TamingHerdingVeterinary
Magical Evaluate IntelligenceMageryMeditationResisting SpellsSpirit Speak
Miscellaneous Arms LoreCampingForensic EvaluationTaste IdentificationTrackingItem IdentificationEnticement
Resource Gathering FishingLumberjackingMining
Rogue Detect HiddenHidingLockpickingRemove TrapSnoopingStealingStealth