Difference between revisions of "Healing"

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(Created page with "You can use healing to recover health of both players and pets ===Healing=== *Good Campfires will give you increased health regeneration if not disturbed...")
 
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You can use [[healing]] to recover [[health]] of both [[player]]s and [[pet]]s
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Determines how well you are able to heal yourself or another player with [[bandages]]. Higher [[anatomy]] improves healing.
  
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===Healing===
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As you get better at it, you will be able to use bandages to cure poison.
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*Good [[Campfire]]s will give you increased health regeneration if not disturbed
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*[[Heal Potion]]s can be consumed to recover health
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== Training ==
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*[[Regeneration Potion]]s can be consumed to increase health regeneration
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It is recommended to train [[anatomy]] first, as this will greatly help you with healing.
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With [[Bandages]]
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* Vendor train to 20
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*[[Veterinary]] is used on [[pets]]
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* 20-30 Hunt monsters and heal when injured
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*[[Healing (skill)]]
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* 30-60 Lesser Poisons
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With [[Magic]]
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* 60-65 Normal Poisons
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*[[Bard songs|Recovery]] is a bardic song that heals surrounding [[player]]s
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*[[Heal (spell)]] and [[Greater Heal (spell)]] can be cast on [[player]]s to recover their health
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*[[Healer]] will heal you on sight if you are hurt
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With [[Rite]]s
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*[[Blessed Peace]] can create a stone at targeted location that gives health regeneration
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*[[Divine Vault]] can create a ''health vault'' in the caster's inventory that replenishes health (religious members only)
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*[[Holy Word]] will heal fellow members of the same religion as the caster, but damages enemies and undead
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*[[Restoration]] can heal a target or self (which heals those who surround you as well)
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== See also ==
 
== See also ==
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* [[Anatomy]]
 
* [[Bandages]]
 
* [[Bandages]]
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* [[Healing (skill)]]
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*[[Healing]]
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* [[Resurrect]]
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{{Skills}}
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[[Category:Game Terms]][[Category:Combat]]
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[[Category:Skills]]

Revision as of 11:27, 16 March 2016

Determines how well you are able to heal yourself or another player with bandages. Higher anatomy improves healing.

As you get better at it, you will be able to use bandages to cure poison.

Training

It is recommended to train anatomy first, as this will greatly help you with healing.

  • Vendor train to 20
  • 20-30 Hunt monsters and heal when injured
  • 30-60 Lesser Poisons
  • 60-65 Normal Poisons

See also

Skills
Bardic Musicianship • Peacemaking • Provocation
Combat Anatomy • Archery • Fencing • Healing • Mace Fighting • Parrying • Poisoning • Swordsmanship • Tactics • Wrestling
Crafting Alchemy • Blacksmithy • Bowcraft & Fletching • Carpentry • Cartography • Cooking • Inscription • Tailoring • Tinkering
Creatures Animal Lore • Animal Taming • Herding • Veterinary
Magical Evaluate Intelligence • Magery • Meditation • Resisting Spells • Spirit Speak
Miscellaneous Arms Lore • Camping • Forensic Evaluation • Taste Identification • Tracking • Item Identification • Enticement
Resource Gathering Fishing • Lumberjacking • Mining
Rogue Detect Hidden • Hiding • Lockpicking • Remove Trap • Snooping • Stealing • Stealth