Healing

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Determines how well you are able to heal yourself or another player with bandages. Higher anatomy improves healing.

As you get better at it, you will be able to use bandages to cure poison.

Training

It is recommended to train anatomy first, as this will greatly help you with healing.

  • Vendor train to 20
  • 20-30 Hunt monsters and heal when injured
  • 30-60 Lesser Poisons
  • 60-65 Normal Poisons

See also

Skills
Bardic Musicianship • Peacemaking • Provocation
Combat Anatomy • Archery • Fencing • Healing • Mace Fighting • Parrying • Poisoning • Swordsmanship • Tactics • Wrestling
Crafting Alchemy • Blacksmithy • Bowcraft & Fletching • Carpentry • Cartography • Cooking • Inscription • Tailoring • Tinkering
Creatures Animal Lore • Animal Taming • Herding • Veterinary
Magical Evaluate Intelligence • Magery • Meditation • Resisting Spells • Spirit Speak
Miscellaneous Arms Lore • Camping • Forensic Evaluation • Taste Identification • Tracking • Item Identification • Enticement
Resource Gathering Fishing • Lumberjacking • Mining
Rogue Detect Hidden • Hiding • Lockpicking • Remove Trap • Snooping • Stealing • Stealth