Difference between revisions of "Provocation"

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(Created page with "Provocation skill requires an instrument to use, once the targets [target 1 and 2] have been selected you will either fail and anger the creature originally targeted,...")
 
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:This skill requires you to have a musical [[instrument]] within your [[inventory]]
 
:This skill requires you to have a musical [[instrument]] within your [[inventory]]
 
=== Skill Guide ===
 
=== Skill Guide ===
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:20-30 - Dog, sheep
 
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:30-40 - Wildboar, cow, brown horse
 
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:40-50  - Black horse, black bear
 
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:50-60 - Forest ostard, desert ostard
 
  
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See [[General skill guide#Provocation ]]
  
 
== Tips ==
 
== Tips ==

Latest revision as of 20:11, 4 February 2026

Provocation skill requires an instrument to use, once the targets [target 1 and 2] have been selected you will either fail and anger the creature originally targeted, or be successful in which case the selected creature [target 1] will then start to attack the other creature [target 2]. This requires LOS as checks are made at the beginning and end of the skill.

Who can use it?

  • Only the bard gets this skill and train it too 100%

Training

Tools of the Trade

This skill requires you to have a musical instrument within your inventory

Skill Guide

See General skill guide#Provocation

Tips

Keep in mind the most dangerous monsters in the world, like Lords of the Abyss, are so strong that a creature provoked to attack them has a 50% chance to simply run away in fear.

See Also

Skills
Bardic Musicianship • Peacemaking • Provocation
Combat Anatomy • Archery • Fencing • Healing • Mace Fighting • Parrying • Poisoning • Swordsmanship • Tactics • Wrestling
Crafting Alchemy • Blacksmithy • Bowcraft & Fletching • Carpentry • Cartography • Cooking • Inscription • Tailoring • Tinkering
Creatures Animal Lore • Animal Taming • Herding • Veterinary
Magical Evaluate Intelligence • Magery • Meditation • Resisting Spells • Spirit Speak
Miscellaneous Arms Lore • Camping • Forensic Evaluation • Taste Identification • Tracking • Item Identification • Enticement
Resource Gathering Fishing • Lumberjacking • Mining
Rogue Detect Hidden • Hiding • Lockpicking • Remove Trap • Snooping • Stealing • Stealth