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  • 10:47, 16 March 2016 (diff | hist) . . (+2,420). . N Musicianship(Created page with "If you wish to serenade that beautiful maiden while she curiously looks down to see who is singing on the street below or you just want to be able to play powerful songs which...") (current)
  • 10:47, 16 March 2016 (diff | hist) . . (+2,189). . N Mining(Created page with "Immeasurable quantities of ore can be found just mining along any mountain face or buried deep in the heart of a mountain's vast cave system. While there are some mines that a...") (current)
  • 10:47, 16 March 2016 (diff | hist) . . (+908). . N Meditation(Created page with "Meditation is used to restore your mana pool. It requires you to stay still and makes you unable to use items or other skills. Moving will break the meditation and so can taki...")
  • 10:46, 16 March 2016 (diff | hist) . . (+1,028). . N Magery(Created page with "This will let you cast certain spells. The higher the skill the higher the circle you can cast. Magery affects the success rate of casting spells, other skills like Evaluati...") (current)
  • 10:46, 16 March 2016 (diff | hist) . . (+817). . N Mace Fighting(Created page with "This skill determines how well you are able to use mace weapons, different skill levels allow you master a certain weapon. == Weapons for Mace Fighting == {| class="wikitable...")
  • 10:46, 16 March 2016 (diff | hist) . . (+1,192). . N Lumberjacking(Created page with "'''Lumberjacking''', also called '''Harvesting''', allows a character to fell even the biggest of trees. This gathering skill is very important to those who practice in Carp...")
  • 10:46, 16 March 2016 (diff | hist) . . (+1,450). . N Lockpicking(Created page with "Lockpicking is a skill that allows you to open locked chests or dungeon chests by using lockpicking. Different kind of chests have different skill requirements. And remember t...") (current)
  • 10:45, 16 March 2016 (diff | hist) . . (+1,018). . N Item Identification(Created page with "Item Identification reveals the hidden properties of magic items found through hunting or through some crafting skills such as Inscription or Tinkering where certain i...") (current)
  • 10:45, 16 March 2016 (diff | hist) . . (+5,098). . N Inscription(Created page with "The Scribe Guildmaster in Britain Inscription is a merchant skill, it is used to copy spells from spellbooks which can than be pl...")
  • 10:45, 16 March 2016 (diff | hist) . . (+1,086). . N Hiding(Created page with "Allows you to hide, while hidden other players or monsters cannot see you. *Training guide till 65% *0-20% - Vendor Train *20-30% - 0 person *30-40% - 1 person *40-50% - 2 p...") (current)
  • 10:45, 16 March 2016 (diff | hist) . . (+1,697). . N Herding(Created page with "Herding allows you to move an animal into certain spot by using Shepherd's Crook. ==Who can use it?== *Animal Tamers have this as a primary skill, training it to '''1...")
  • 10:44, 16 March 2016 (diff | hist) . . (+505). . N Healing (skill)(Created page with "Determines how well you are able to heal yourself or another player with bandages. Higher anatomy improves healing. As you get better at it, you will be able to use b...")
  • 10:44, 16 March 2016 (diff | hist) . . (+422). . N Forensic Evaluation(Created page with "By using this skill on a corpse you are able to determine who killed the monster and who cut it up. == Training == To use the skill, either setup a macro in the in game macro...")
  • 10:44, 16 March 2016 (diff | hist) . . (+2,405). . N Fishing(Created page with "Fishing is a gathering skill that allows you to gather what the lakes, rivers and seas of Britannia has to offer. One can find amazing treasures of ancient shipwrecks long...") (current)
  • 10:43, 16 March 2016 (diff | hist) . . (+749). . N Fencing(Created page with "Fencing is the art of fighting with pointy things, such as a spear or a lance. Most fencing weapons can be poisoned with a poison potion, adding extra damage...") (current)
  • 10:43, 16 March 2016 (diff | hist) . . (+495). . N Evaluating Intelligence(Created page with "'''Evaluating Intelligence''' is a skill that directly affects the damage normal spells do. ==Who can use it?== *Mages get this as a primary skill, and train it to '''10...") (current)
  • 10:42, 16 March 2016 (diff | hist) . . (+799). . N Enticement(Created page with "Also known as '''Discordance''' and '''Leadership''' By using this skill on monster you can provoke them to attack yourself. Also at higher skill level allows you to acquire...") (current)
  • 10:42, 16 March 2016 (diff | hist) . . (+850). . N Detect hidden(Created page with "Allows you to reveal hidden players or monsters. This skill can be used inside your house to reveal anyone hiding there, regardless of individual skill they will be found in...")
  • 10:41, 16 March 2016 (diff | hist) . . (+1,190). . N Cartography(Created page with "a world map Cartography is a merchant skill, it is used to create and decode maps, and also to decode Alchemy pages. :...") (current)
  • 10:41, 16 March 2016 (diff | hist) . . (+1,941). . N Carpentry(Created page with "Carpentry Carpentry is a merchant skill, it is used to create a wide variety of different wooden items such as containers,...")
  • 10:41, 16 March 2016 (diff | hist) . . (+2,678). . N Camping(Created page with "Camping allows you to regenerate your health,stamina and mana by making a '''campfire'''. Campfire can be produced by using '''kindlings''', which can be acquired by using...")
  • 10:40, 16 March 2016 (diff | hist) . . (+2,076). . N Bowcraft & Fletching(Created page with "bowcrafting '''Bowcraft/Fletching''' (often referred to as just '''Bowcraft''') is a merchant skill, it is used to create a wide variet...")
  • 10:40, 16 March 2016 (diff | hist) . . (+1,861). . N Blacksmithy(Created page with "an anvil and forge in Britain Blacksmithy is a merchant skill, it is used to create a wide variety of different metal armo...")
  • 10:40, 16 March 2016 (diff | hist) . . (+218). . N Begging(Created page with "Begging is a skill which is '''not implemented''' on Pangaea. *Though there is one vendor that offers to vendor train you in that skill, which is pointless....") (current)
  • 10:39, 16 March 2016 (diff | hist) . . (+539). . N Arms lore(Created page with "Skill is used to see items current condition and how many times it has been repaired. With higher skill level you are able to identify crafter also. When used to raw materials...") (current)
  • 10:39, 16 March 2016 (diff | hist) . . (+620). . N Archery(Created page with "This skill determines how well you can use bows. ==Weapons for Archery== {| class="wikitable" |- | Bow | 15% |- | Short Bow | 30% |- | Crossbow | 45% |- | Heavy...")
  • 10:39, 16 March 2016 (diff | hist) . . (+1,634). . N Animal Taming(Created page with "Animal Taming is a unique skill which allows a player to go out and domesticate the wildest of animals. Whether it be the lowliest chicken which every good Cook needs...") (current)
  • 10:38, 16 March 2016 (diff | hist) . . (+540). . N Anatomy(Created page with "With anatomy you are able to see your targets physical condition, strenght and how dexterous he is. Anatomy also affects how much damage you do with physical hits, and improve...")
  • 10:38, 16 March 2016 (diff | hist) . . (+1,427). . N Animal Lore(Created page with "Animal Lore affects a tamer's ability to tame creatures and more generally character's ability in controlling larger creatures by granting a character more pet slots. It also...") (current)
  • 10:37, 16 March 2016 (diff | hist) . . (+1,706). . N Alchemy(Created page with "Alchemical equipment Alchemy is a merchant skill, it is used to create a wide variety of different potions that have variou...") (current)
  • 10:37, 16 March 2016 (diff | hist) . . (+74). . N Category:Skills(Created page with "Category:Professions This is a list of the Skills available on Pangaea") (current)
  • 10:36, 16 March 2016 (diff | hist) . . (+389). . N Skills(Created page with "Category:Professions Detailed table of skills and classes File:Pangaea Classes Requirements.png|thumb|Table about Class Req...") (current)
  • 10:36, 16 March 2016 (diff | hist) . . (+378). . N Character(Created page with "Each player can have up to 5 different characters, which they play in Pangaea. If you are making your own characters interacting and transferring a lot of items betwe...") (current)
  • 10:30, 16 March 2016 (diff | hist) . . (+2,562). . N Warrior(Created page with "A tough, heavy armored and heavy equipped fighting machine. On top of having impressive stats – he/she can also master and melee weapon and knows where it hurts when he/she...")
  • 10:30, 16 March 2016 (diff | hist) . . (+5,700). . N Treasure hunter(Created page with "Treasure hunter is a versatile fighter class. While The hunter can fight the monsters off, he can also pick chests, decode maps, remove entrapments. This is a very popping and...")
  • 10:30, 16 March 2016 (diff | hist) . . (+3,639). . N Tinker(Created page with "The Tinker is an expert at creating small accessories for decorations – as well as being handy when creating jewelry and very experienced tinkers may even be able to craft m...")
  • 10:30, 16 March 2016 (diff | hist) . . (+3,101). . N Thief(Created page with "Sneaky and deceiving, that’s the way of the thief. With her excellent ability to both snoop and steal, no one should ever feel safe around this character. The thief is also...")
  • 10:29, 16 March 2016 (diff | hist) . . (+2,794). . N Tailor(Created page with "The tailor can produce the most beatiful outfits known to man, as well as enchanting them with magical abilities, thus making them almost unable to be lost by their carrier. T...")
  • 10:29, 16 March 2016 (diff | hist) . . (+6,676). . N Scribe(Created page with "{{TOC_right}} The Scribe is a pivotal merchant class in that without a scribe, a mage would be hard pressed to complete a spellbook and a Necromancer would be in dire straight...")
  • 10:29, 16 March 2016 (diff | hist) . . (+2,478). . N Ranger(Created page with "The Ranger is an adebt woodsman, skilled with her bow and with the ability to learn the way of a deity. Her skills are very wide spread, though all focused on using the streng...")
  • 10:29, 16 March 2016 (diff | hist) . . (+2,714). . N Necromancer(Created page with "True evil is what the potent magics of the necromancer suggests and most necromancers chose to carry out this task to it’s fullest. The Necromancers needs a codex damnorun t...")
  • 10:28, 16 March 2016 (diff | hist) . . (+3,588). . N Monk(Created page with "The monk is the essence of balance, it is the goal of a monk to balance the use of divine rites and mage spells. It is important that the monk utilizes all that is available t...") (current)
  • 10:28, 16 March 2016 (diff | hist) . . (+3,244). . N Mage(Created page with "{{TOC_right}} The mage can use a spell to it’s full potential, though restricted to the use of her regular spellbook, and is therefore very deadly with her spells. The p...")
  • 10:28, 16 March 2016 (diff | hist) . . (+2,384). . N Knight(Created page with "The Knight is a combination of the spiritual priest and the hardhitting warrior – she can become quite the fighter, and combine this with whatever deity she choose to follow...")
  • 10:28, 16 March 2016 (diff | hist) . . (+2,435). . N Cook(Created page with "The cook is actually that, but is also very adept at gathering materials, making her quite an efficient ‘harvester’. She is also able to gather the food of the ocean....")
  • 10:28, 16 March 2016 (diff | hist) . . (+3,182). . N Carpenter(Created page with "The carpenter (also known as craptender) can take a pile of logs, work with them a bit, and produce fine armoires or tables from them. The opportunities are endless – as she...")
  • 10:27, 16 March 2016 (diff | hist) . . (+2,417). . N Bowyer(Created page with "Category:Classes Category:Merchant What would an archer be without her bow and arrows? Not much of an archer, that’s for sure. A great bowyer is quite the asset and...")
  • 10:27, 16 March 2016 (diff | hist) . . (+4,278). . N Bard(Created page with "== Introduction == The bard is a magic user / melee fighter and uses a maul instead of a staff. Their ability to play songs that can boost, curse and damage a player...") (current)
  • 10:27, 16 March 2016 (diff | hist) . . (+2,683). . N Barbarian(Created page with "Brutal and powerful, those are very suiting words when describing the barbarian. He can build his body to the extreme, granting him immense advantages in melee combat – he i...")
  • 10:26, 16 March 2016 (diff | hist) . . (+3,398). . N Assassin(Created page with "“Show me your back, and I shall show you true pain” – such is the mantra of the assassin. With her stealthy and poisonous abilities, this character can deal grand amount...")

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