Provocation
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Revision as of 10:48, 16 March 2016 by Ivan (Talk | contribs) (Created page with "Provocation skill requires an instrument to use, once the targets [target 1 and 2] have been selected you will either fail and anger the creature originally targeted,...")
Provocation skill requires an instrument to use, once the targets [target 1 and 2] have been selected you will either fail and anger the creature originally targeted, or be successful in which case the selected creature [target 1] will then start to attack the other creature [target 2]. This requires LOS as checks are made at the beginning and end of the skill.
Who can use it?
- Only the bard gets this skill and train it too 100%
Training
Tools of the Trade
- This skill requires you to have a musical instrument within your inventory
Skill Guide
- 20-30 - Dog, sheep
- 30-40 - Wildboar, cow, brown horse
- 40-50 - Black horse, black bear
- 50-60 - Forest ostard, desert ostard
Tips
Keep in mind the most dangerous monsters in the world, like Lords of the Abyss, are so strong that a creature provoked to attack them has a 50% chance to simply run away in fear.
See Also
Skills | |
---|---|
Bardic | Musicianship • Peacemaking • Provocation |
Combat | Anatomy • Archery • Fencing • Healing • Mace Fighting • Parrying • Poisoning • Swordsmanship • Tactics • Wrestling |
Crafting | Alchemy • Blacksmithy • Bowcraft & Fletching • Carpentry • Cartography • Cooking • Inscription • Tailoring • Tinkering |
Creatures | Animal Lore • Animal Taming • Herding • Veterinary |
Magical | Evaluate Intelligence • Magery • Meditation • Resisting Spells • Spirit Speak |
Miscellaneous | Arms Lore • Camping • Forensic Evaluation • Taste Identification • Tracking • Item Identification • Enticement |
Resource Gathering | Fishing • Lumberjacking • Mining |
Rogue | Detect Hidden • Hiding • Lockpicking • Remove Trap • Snooping • Stealing • Stealth |